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<blockquote data-quote="Jürgen Hubert" data-source="post: 3803563" data-attributes="member: 7177"><p>Let's not forget that the 3E version of the Forgotten Realms also had a time jump and some some rather large changes - most notably, that honking big Shade city floating over the Anauroch that immediately began to terraform the surrounding area. Oh, and Bane was suddenly back. And Mulhorand started conquering its neighbors, the Red Wizards suddenly started with their travelling salesmen act, King Azoun of Cormyr died, and...</p><p></p><p>Did you have to implement all these changes in your own Forgotten Realms campaign? No - you could simply take what you wanted and ignore the rest, and use the rules parts of the book to run your game with D&D 3rd edition.</p><p></p><p>And the same will be true of the next edition as well. Don't like the death of Mystra and some other gods? Just ignore it. The death of Khelben Arunson and the disappearance of Elminster? Just ignore it. You should still be able to use the rules parts and the rest of the setting material, of which there should be a lot.</p><p></p><p>I mean, I don't have <em>The Grand History of the Realms</em> yet, but how many pages of it are dedicated to the timeline leading up to the 4th edition? Not many, I bet. Are these few pages enough to judge the new setting by? I don't think so.</p><p></p><p><em>Concerned</em>, possibly. Judge, no.</p></blockquote><p></p>
[QUOTE="Jürgen Hubert, post: 3803563, member: 7177"] Let's not forget that the 3E version of the Forgotten Realms also had a time jump and some some rather large changes - most notably, that honking big Shade city floating over the Anauroch that immediately began to terraform the surrounding area. Oh, and Bane was suddenly back. And Mulhorand started conquering its neighbors, the Red Wizards suddenly started with their travelling salesmen act, King Azoun of Cormyr died, and... Did you have to implement all these changes in your own Forgotten Realms campaign? No - you could simply take what you wanted and ignore the rest, and use the rules parts of the book to run your game with D&D 3rd edition. And the same will be true of the next edition as well. Don't like the death of Mystra and some other gods? Just ignore it. The death of Khelben Arunson and the disappearance of Elminster? Just ignore it. You should still be able to use the rules parts and the rest of the setting material, of which there should be a lot. I mean, I don't have [i]The Grand History of the Realms[/i] yet, but how many pages of it are dedicated to the timeline leading up to the 4th edition? Not many, I bet. Are these few pages enough to judge the new setting by? I don't think so. [i]Concerned[/i], possibly. Judge, no. [/QUOTE]
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