Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
FR gods, too many?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="AFGNCAAP" data-source="post: 1138499" data-attributes="member: 871"><p>I humbly disagree. First, despite the large numbers of deities in mythology, how many of them were actively & frequently worshipped? Though these deities may have been placated in particular times of need, I don't think each individual one would have had its own church & dogma associated with it. In D&D terms, I'd think that a majority of the deities, especially the lesser ones, would have the adept NPC class for their priesthood, while the major deities would actually have the PC priest classes for their priesthood.</p><p></p><p>Also, I think there's a big clash between reality vs. fantasy here. While it may be more realistic to have large number of deities, it contradicts the key presumption of D&D/fantasy where the deities are real, take direct interest in the affairs of mortals, & can shape the way the world evolves via their portfolio.</p><p></p><p>Besides, another thing to keep in mind is that more often than not, ancient cultures often equated deities of other pantheons with their own. Donar/Thor was just another name/depiction of Jove to the Romans. The Greeks saw Set is the Egyptian's version of Typhon. This is one thing where I think modern monotheism has distorted our view--where the ancients may have seen the various storm-gods as different interpretations of the same thing/being, some modern religions are more absolute (you're/it's either X or not).</p><p></p><p>Thus, IMHO, I'd think it'd be much more accurate if, for example, the Faerunians saw the deity of magic as Mystra, while the Mulhorandi saw the deity of magic as Isis, while the elves may see the deity of magic as Corellon. Instead, it seems that D&D uses the concept of polytheism, yet interprets the faiths of these polytheistic deities through a more modern, monotheistic lens.</p></blockquote><p></p>
[QUOTE="AFGNCAAP, post: 1138499, member: 871"] I humbly disagree. First, despite the large numbers of deities in mythology, how many of them were actively & frequently worshipped? Though these deities may have been placated in particular times of need, I don't think each individual one would have had its own church & dogma associated with it. In D&D terms, I'd think that a majority of the deities, especially the lesser ones, would have the adept NPC class for their priesthood, while the major deities would actually have the PC priest classes for their priesthood. Also, I think there's a big clash between reality vs. fantasy here. While it may be more realistic to have large number of deities, it contradicts the key presumption of D&D/fantasy where the deities are real, take direct interest in the affairs of mortals, & can shape the way the world evolves via their portfolio. Besides, another thing to keep in mind is that more often than not, ancient cultures often equated deities of other pantheons with their own. Donar/Thor was just another name/depiction of Jove to the Romans. The Greeks saw Set is the Egyptian's version of Typhon. This is one thing where I think modern monotheism has distorted our view--where the ancients may have seen the various storm-gods as different interpretations of the same thing/being, some modern religions are more absolute (you're/it's either X or not). Thus, IMHO, I'd think it'd be much more accurate if, for example, the Faerunians saw the deity of magic as Mystra, while the Mulhorandi saw the deity of magic as Isis, while the elves may see the deity of magic as Corellon. Instead, it seems that D&D uses the concept of polytheism, yet interprets the faiths of these polytheistic deities through a more modern, monotheistic lens. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
FR gods, too many?
Top