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FR gods, too many?
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<blockquote data-quote="Urbannen" data-source="post: 1138663" data-attributes="member: 7643"><p>I think the problem is with the FR religious system, not the number of gods. In Faerûn each village and city has a limited number of shrines and temples. One is led to believe that the inhabitants of that community only worship one of the gods represented by a temple or shrine. However each god only has a limited portfolio. What if you can't find a temple in your community whose god has a portfolio that's important to you? </p><p></p><p>Let's think about the gods whose portfolios represent natural phenomena that anyone might encounter. For instance, everyone dies. However, the god of death, Kelemvor, is only worshipped in a few places. Only Kelemvor's clerics can represent that portfolio in Faerûn. The vast majority of Faerûnians will have no access to a cleric of Kelemvor when faced with their or a loved one's death. Think about the goddess of disease, Talona. Disease is something everyone is afraid of. If Talona holds the portfolio to disase, that means that she is the only god you can propitiate in order to gain protection from a plague. Yet there are few shrines to her - most Faerûnians couldn't propitiate her if they wanted to. Think about Shaundakul, god of travelers. You would probably give a short prayer or small offering to Shaundakul at the beginning of a long journey. But where do you do that? Are you allowed to do it if you officially worship another deity? </p><p></p><p>It doesn't make sense to restrict the portfolios of the Faerûnian deities, since they are not recognized by all humans in Faerûn. Regardless of portfolio, the deities' influence is largely limited to specific geographic localities. If there is only a temple to Gond in your village and everyone only worships Gond, then Gond essentially becomes your god of fertility, death, disease, travel, wealth, the seasons, craft, and just about everything else.</p></blockquote><p></p>
[QUOTE="Urbannen, post: 1138663, member: 7643"] I think the problem is with the FR religious system, not the number of gods. In Faerûn each village and city has a limited number of shrines and temples. One is led to believe that the inhabitants of that community only worship one of the gods represented by a temple or shrine. However each god only has a limited portfolio. What if you can't find a temple in your community whose god has a portfolio that's important to you? Let's think about the gods whose portfolios represent natural phenomena that anyone might encounter. For instance, everyone dies. However, the god of death, Kelemvor, is only worshipped in a few places. Only Kelemvor's clerics can represent that portfolio in Faerûn. The vast majority of Faerûnians will have no access to a cleric of Kelemvor when faced with their or a loved one's death. Think about the goddess of disease, Talona. Disease is something everyone is afraid of. If Talona holds the portfolio to disase, that means that she is the only god you can propitiate in order to gain protection from a plague. Yet there are few shrines to her - most Faerûnians couldn't propitiate her if they wanted to. Think about Shaundakul, god of travelers. You would probably give a short prayer or small offering to Shaundakul at the beginning of a long journey. But where do you do that? Are you allowed to do it if you officially worship another deity? It doesn't make sense to restrict the portfolios of the Faerûnian deities, since they are not recognized by all humans in Faerûn. Regardless of portfolio, the deities' influence is largely limited to specific geographic localities. If there is only a temple to Gond in your village and everyone only worships Gond, then Gond essentially becomes your god of fertility, death, disease, travel, wealth, the seasons, craft, and just about everything else. [/QUOTE]
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