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Story Hour
[FR] Heroes of the Vilhon Reach II (updated 3/6!)
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<blockquote data-quote="MasterOfHeaven" data-source="post: 1636" data-attributes="member: 196"><p><strong>Hmmm</strong></p><p></p><p>First off, I'd like to say I enjoyed reading this story hour. It's pretty good. However, I have a question for you, and please do not take this the wrong way. </p><p></p><p>Why did you give Benito free healing when he was fighting against that Half-Fiend Cleric in the Inn? This story hour was enjoyable, but the one thing that bothered me about it is I never really felt like the party was in any real danger of being destroyed or beaten. The party mostly cuts through the opposition with amazing ease, and never seems to be in any real danger. The few times they are hurt, they are usually only incapacitated, and the one time a PC died before the fight at the Inn was when you were running an NPC from a module. </p><p></p><p>The main PCs (Benito, Aris and Ellysindel) especially seem to have an aura of invincibility about them. It seems like no matter what they do, they will not perish. I thought that you were finally going to stop pulling the punches on the fight at the Inn, but when Benito foolishly stays behind and tries to beat the Cleric by himself, instead of dying, he gets free healing. I enjoyed the story, but I never felt like the PCs were in any real danger of being defeated and that really takes away from the enjoyment of a story hour, in my opinion. </p><p></p><p>Still, this is just my point of view, and I can understand that you may want to keep certain PCs alive because of plot hooks and so on, so again, don't take this the wrong way. I'm just curious as to why you ran it the way you did. Anyway, nice story hour, and keep up the good work.</p></blockquote><p></p>
[QUOTE="MasterOfHeaven, post: 1636, member: 196"] [b]Hmmm[/b] First off, I'd like to say I enjoyed reading this story hour. It's pretty good. However, I have a question for you, and please do not take this the wrong way. Why did you give Benito free healing when he was fighting against that Half-Fiend Cleric in the Inn? This story hour was enjoyable, but the one thing that bothered me about it is I never really felt like the party was in any real danger of being destroyed or beaten. The party mostly cuts through the opposition with amazing ease, and never seems to be in any real danger. The few times they are hurt, they are usually only incapacitated, and the one time a PC died before the fight at the Inn was when you were running an NPC from a module. The main PCs (Benito, Aris and Ellysindel) especially seem to have an aura of invincibility about them. It seems like no matter what they do, they will not perish. I thought that you were finally going to stop pulling the punches on the fight at the Inn, but when Benito foolishly stays behind and tries to beat the Cleric by himself, instead of dying, he gets free healing. I enjoyed the story, but I never felt like the PCs were in any real danger of being defeated and that really takes away from the enjoyment of a story hour, in my opinion. Still, this is just my point of view, and I can understand that you may want to keep certain PCs alive because of plot hooks and so on, so again, don't take this the wrong way. I'm just curious as to why you ran it the way you did. Anyway, nice story hour, and keep up the good work. [/QUOTE]
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[FR] Heroes of the Vilhon Reach II (updated 3/6!)
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