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FR - Murann and it's Ogre Mages [major updates, 8/25]
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<blockquote data-quote="Sound of Azure" data-source="post: 3026535" data-attributes="member: 40749"><p>Inspiration? Hmm, probably just a happy coincidence, really. </p><p></p><p>As for whether I would implement something with my PC like that... well, it will depend on my friend's game, really. I have no idea if he'd be amenable to world-reaching plots or not. Or even if the party wizard would have something to say about it.</p><p>We'll see. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>--</p><p>On the Stingers, yeah...that does sound kinda hokey. I just saw that point up thread, and wondered if you'd considered that angle. Perhaps they "just happened" to arrive in the area..wanting to colonise. Which ever faction encounters them may be able to get their aid in the battles ahead. And since there are so many of them... it could tip the scales of a battle.</p><p></p><p>Alternatively, they could try to colonise while the armies are away at Murann. Or even after everything has been resolved, and all prties are either exhausted from the war. </p><p></p><p>Anyway, it could be best to just leave that element out. You do, after all have a lot of variables and power groups already (hence the leaving Cyric-clerics et al out).</p><p></p><p>--</p><p>EnWorld seems to be great place to get ideas and such, so it was only a matter of time before you were inspired by someone. </p><p></p><p>Anyway...as I said, good luck!</p></blockquote><p></p>
[QUOTE="Sound of Azure, post: 3026535, member: 40749"] Inspiration? Hmm, probably just a happy coincidence, really. As for whether I would implement something with my PC like that... well, it will depend on my friend's game, really. I have no idea if he'd be amenable to world-reaching plots or not. Or even if the party wizard would have something to say about it. We'll see. :) -- On the Stingers, yeah...that does sound kinda hokey. I just saw that point up thread, and wondered if you'd considered that angle. Perhaps they "just happened" to arrive in the area..wanting to colonise. Which ever faction encounters them may be able to get their aid in the battles ahead. And since there are so many of them... it could tip the scales of a battle. Alternatively, they could try to colonise while the armies are away at Murann. Or even after everything has been resolved, and all prties are either exhausted from the war. Anyway, it could be best to just leave that element out. You do, after all have a lot of variables and power groups already (hence the leaving Cyric-clerics et al out). -- EnWorld seems to be great place to get ideas and such, so it was only a matter of time before you were inspired by someone. Anyway...as I said, good luck! [/QUOTE]
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FR - Murann and it's Ogre Mages [major updates, 8/25]
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