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FR: Players Guide to Faerun is out what do you think?
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<blockquote data-quote="reiella" data-source="post: 1436366" data-attributes="member: 160"><p>Well therein introduces a problem then, are those earlier feats 'too weak' or are they 'too strong'?</p><p></p><p>I'm inclined to believe that the assumption is that the earlir feats were 'too weak', but some may possibly be as such due in part to the 'Stacking Issues' (similiar to Spell Focus) from before. After all, Cosmopolitian also got changed so that it didn't provide what amounted to another Skill Focus bonus.</p><p></p><p>But hey, at least it's possible for a monk to break 100 ft. base speed again....</p><p></p><p>I'm still approaching this part from the assumption of 'ignoring the 1st level feat'/regional restriction stated earlier <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />.</p><p></p><p>And your closing remark is quite true <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />. But if I'm more interested in a mixed-balance game, I'd go for Rifts myself.</p><p></p><p>Of course, couple other ones that really are eepy to me.</p><p></p><p>I also could have swore I mentioned Otherwordly, but I apparantly didn't. A feat that turns you into an Outsider with all type benefits (But a native outsider, so you miss out on most of the penalties).</p><p></p><p>Fearless ... You become immune to fear effects.</p><p></p><p>Anycase, some quirks abound here (Besides the feat balance issues <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" />).</p><p></p><p>Just noticed something that really annoys me, Comp Warrior has another feat called Fleet of Foot, that is more or less a staggered charge feat... </p><p></p><p>Axiomatic Strike ... Again Complete Warrior / PGF conflict. In complete warrior it's pretty much a Stunning Fist usage feat (and grants +2d6 damage against chaotic opponents). The PGF Axiomatic Strike is an (smite chaos/any lawful alignment) epic feat that makes every weapon you wield considered axiomatic.</p><p></p><p>Oh well, just frustration towards the rules continuity editors.</p></blockquote><p></p>
[QUOTE="reiella, post: 1436366, member: 160"] Well therein introduces a problem then, are those earlier feats 'too weak' or are they 'too strong'? I'm inclined to believe that the assumption is that the earlir feats were 'too weak', but some may possibly be as such due in part to the 'Stacking Issues' (similiar to Spell Focus) from before. After all, Cosmopolitian also got changed so that it didn't provide what amounted to another Skill Focus bonus. But hey, at least it's possible for a monk to break 100 ft. base speed again.... I'm still approaching this part from the assumption of 'ignoring the 1st level feat'/regional restriction stated earlier :). And your closing remark is quite true :). But if I'm more interested in a mixed-balance game, I'd go for Rifts myself. Of course, couple other ones that really are eepy to me. I also could have swore I mentioned Otherwordly, but I apparantly didn't. A feat that turns you into an Outsider with all type benefits (But a native outsider, so you miss out on most of the penalties). Fearless ... You become immune to fear effects. Anycase, some quirks abound here (Besides the feat balance issues :P). Just noticed something that really annoys me, Comp Warrior has another feat called Fleet of Foot, that is more or less a staggered charge feat... Axiomatic Strike ... Again Complete Warrior / PGF conflict. In complete warrior it's pretty much a Stunning Fist usage feat (and grants +2d6 damage against chaotic opponents). The PGF Axiomatic Strike is an (smite chaos/any lawful alignment) epic feat that makes every weapon you wield considered axiomatic. Oh well, just frustration towards the rules continuity editors. [/QUOTE]
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