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Community
General Tabletop Discussion
*Pathfinder & Starfinder
[FR] Spellfire Adept PrC
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<blockquote data-quote="Khaalis" data-source="post: 990804" data-attributes="member: 2167"><p><strong>Opinion</strong></p><p></p><p>I can see the desire to mix Spellfire with Spellcasting, but the only premise for this that exists in the FR world is Elminster and this is only because of Mystra's gift. Normally the only Spellfire are not spellcasters. Spellfire wielders are born not trained first of all, and due to this the ability to channel the weave as a Spellfire wielder precludes any ability to channel the weave in another way (at least in the way I interpret the ability to channel magic).</p><p>However since you can technically have a Sorcerer/Wizard I "guess" you could have a Spellfire User/Arcane Caster.</p><p></p><p>Now with that said, I will go on the assumption the class will remain. Here are comments on the mechanics.</p><p></p><p>1) I would reduce the spellcasting requirement to 1st level spells. The only requirement based on the class description is that they know how to cast spells.</p><p></p><p>2) I would retain the Endurance feat as a Requirement.</p><p></p><p>3) I would retain the Concentration (8 ranks) Requirement.</p><p></p><p>4) I would reduce the Spells per day to every other level (odd) rather than every level. It is too powerful with the every level increase + all of the Spellfire powers.</p><p></p><p>5) Charge Fire: No limit on spells cast to charge spellfire. This is what the Storage mechanic is used for - kind of redundant.</p><p></p><p>6) Need to add Class Skills and Skill Points. I suggest the same as for the Channeler.</p><p></p><p>Other than that, I think it is an acceptable variation on the Spellfire weilder and gives an option other than just the Channeler.</p></blockquote><p></p>
[QUOTE="Khaalis, post: 990804, member: 2167"] [b]Opinion[/b] I can see the desire to mix Spellfire with Spellcasting, but the only premise for this that exists in the FR world is Elminster and this is only because of Mystra's gift. Normally the only Spellfire are not spellcasters. Spellfire wielders are born not trained first of all, and due to this the ability to channel the weave as a Spellfire wielder precludes any ability to channel the weave in another way (at least in the way I interpret the ability to channel magic). However since you can technically have a Sorcerer/Wizard I "guess" you could have a Spellfire User/Arcane Caster. Now with that said, I will go on the assumption the class will remain. Here are comments on the mechanics. 1) I would reduce the spellcasting requirement to 1st level spells. The only requirement based on the class description is that they know how to cast spells. 2) I would retain the Endurance feat as a Requirement. 3) I would retain the Concentration (8 ranks) Requirement. 4) I would reduce the Spells per day to every other level (odd) rather than every level. It is too powerful with the every level increase + all of the Spellfire powers. 5) Charge Fire: No limit on spells cast to charge spellfire. This is what the Storage mechanic is used for - kind of redundant. 6) Need to add Class Skills and Skill Points. I suggest the same as for the Channeler. Other than that, I think it is an acceptable variation on the Spellfire weilder and gives an option other than just the Channeler. [/QUOTE]
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[FR] Spellfire Adept PrC
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