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FR Update at WotC-Year of the Ageless One
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<blockquote data-quote="JohnRTroy" data-source="post: 3989825" data-attributes="member: 2732"><p>A Reboot would more likely fail. Despite people's "bitching" about Elminster and Drizzt, those two characters are critical to the market--Elminster is the soul of the realms, having been it's "narrator" in a lot of the older product and considered the main character of its creator, Drizzt is now a classic fantasy character in the mold of Conan and Elric, thanks to Salvatore's novels. They may be considered "Mary Sueish" (a term I really hate), "Overpowered", etc, but they are successful. They have been reducing other NPCs power and I think that will satisfy some people.</p><p></p><p>Keep in mind a total reboot would upset not just the gamers but the novel readers, and since both are tied in together, I doubt they'd do anything to upset the novels--remember, Dragonlance ended up becoming a novel-only line at one point. In my opinion, they are likely to turn this campaign setting into a fiction line and cancel the RPG line if push came to shove.</p><p></p><p>A reboot would only really work if the property was dormant for years or even decades--like BSG or He-Man. Otherwise, memories would be too new. Most people want the familiar, not the new.</p><p></p><p></p><p></p><p>Do you have sales figures or the information on whether or not sales have dipped? Could it be that the supplements were re-written to new formats people didn't like? Considering how popular the novels are, I don't think this is the case. I think more or less they are trying to make the changes serve their purpose while making it as palatable as possible. I'm sick of people dismissing hard-core fans of anything by implying they are losers or nutjobs. If it wasn't for their passion, FR would die. </p><p></p><p></p><p></p><p>Well, the goal was not to complete reboot or change FR, but to bring it in line with the 4th Edition and make it feel fresh for that game.</p><p></p><p>The suggestions I see people making sort of boggle me. It would be like rewriting Peanuts to make Charlie Brown a cool suave winner and make snoopy a "real dog" without thought balloons. It would be like making Spider-Man a female super-villain. </p><p></p><p>If you're not a fan of what exists, why would you waste time wanting to play a setting that is completely different yet uses the same name/trademark?</p><p></p><p>At it's core, Forgotten Realms has a style and certain expectations. Of course they are going to keep the fans interested--if they wanted something completely new they'd just create a new setting! We should expect to see elements like Cormyr and Waterdeep and Myth Drannor, Elminster and Drizzt, Balder's Gate and Neverwinter. We can also expect new things to be put down, new rules of magic to fit the classes, new empires and states for the new races, etc. It's pretty much a compromise.</p><p></p><p>I'm on board because I don't see a lot of major disrespect, Ed Greenwood is still involved, etc. It looks like they've done the best compromise they could.</p></blockquote><p></p>
[QUOTE="JohnRTroy, post: 3989825, member: 2732"] A Reboot would more likely fail. Despite people's "bitching" about Elminster and Drizzt, those two characters are critical to the market--Elminster is the soul of the realms, having been it's "narrator" in a lot of the older product and considered the main character of its creator, Drizzt is now a classic fantasy character in the mold of Conan and Elric, thanks to Salvatore's novels. They may be considered "Mary Sueish" (a term I really hate), "Overpowered", etc, but they are successful. They have been reducing other NPCs power and I think that will satisfy some people. Keep in mind a total reboot would upset not just the gamers but the novel readers, and since both are tied in together, I doubt they'd do anything to upset the novels--remember, Dragonlance ended up becoming a novel-only line at one point. In my opinion, they are likely to turn this campaign setting into a fiction line and cancel the RPG line if push came to shove. A reboot would only really work if the property was dormant for years or even decades--like BSG or He-Man. Otherwise, memories would be too new. Most people want the familiar, not the new. Do you have sales figures or the information on whether or not sales have dipped? Could it be that the supplements were re-written to new formats people didn't like? Considering how popular the novels are, I don't think this is the case. I think more or less they are trying to make the changes serve their purpose while making it as palatable as possible. I'm sick of people dismissing hard-core fans of anything by implying they are losers or nutjobs. If it wasn't for their passion, FR would die. Well, the goal was not to complete reboot or change FR, but to bring it in line with the 4th Edition and make it feel fresh for that game. The suggestions I see people making sort of boggle me. It would be like rewriting Peanuts to make Charlie Brown a cool suave winner and make snoopy a "real dog" without thought balloons. It would be like making Spider-Man a female super-villain. If you're not a fan of what exists, why would you waste time wanting to play a setting that is completely different yet uses the same name/trademark? At it's core, Forgotten Realms has a style and certain expectations. Of course they are going to keep the fans interested--if they wanted something completely new they'd just create a new setting! We should expect to see elements like Cormyr and Waterdeep and Myth Drannor, Elminster and Drizzt, Balder's Gate and Neverwinter. We can also expect new things to be put down, new rules of magic to fit the classes, new empires and states for the new races, etc. It's pretty much a compromise. I'm on board because I don't see a lot of major disrespect, Ed Greenwood is still involved, etc. It looks like they've done the best compromise they could. [/QUOTE]
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