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[FR] Waterdeep in Ashes
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<blockquote data-quote="Renfield" data-source="post: 1043766" data-attributes="member: 13493"><p><strong>Oooooh Yummy</strong></p><p></p><p>Wow, </p><p></p><p>I just recently got on these boards and this post caught my eye. I mean Waterdeep? In ashes? By servants of Bane no less? I figured the thread would be full of idiocies that went beyond even my golden nugget of putting dishwashing liquid (for the sink) into a dishwasher >.< or would actually have something intrigueing! It was the latter I am glad to say.</p><p></p><p>Now the Bane thing sort of threw me off, Zhents under Banish rule always seemed like Shredder and his Footsoldiers in the cartoon series of Teenage Mutant Ninja Turtles. Essentially comical badguys for the goodguys to whoop on that once in awhile would throw a surprise the goodguys way. Sorry, always rooted for Cyric, chaos and all that :-D</p><p></p><p>Oh, and to answer the question of the big pyramid thing. That's from an old 1st edition module, something involving desert nomads I believe? I have it in one of my boxes... about a few hundred miles away in my hometown <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":-P" title="Stick out tongue :-P" data-smilie="7"data-shortname=":-P" /> Nasty pyramid, icky pyramid, delicious from a DM (my own) standpoint.</p><p></p><p>Also, lay waste to Waterdeep being a DM's Nightmare? Only for those unadventurous sissies who are afraid of change and a little bit of chaos, I think it's a delicious idea if played out properly, not sure how the whole phantom idea would work, numerous factors to take into play... but ah well, that doesn't seem to be the thing the man is doing anyway.</p><p></p><p>Now, going on the assumption the realms is canon you could easily rule out Elminster, either have him still be in hell or just recently freed. He's not exactly up to snuff right now, rest and recoup is what he needs, not saving Waterdeep, Khelben can do that, right?</p><p></p><p>Betrayal? Wonderful idea, perhaps Piergieron (sp?) has a falling out, something occurs to his daughter (if I recall he had a daughter that's a shining up and comming paladin.) and this (maybe combined with a few other things) causes him to lose faith and go blackguard. Of course it wouldn't be all that simple, but hey, Lord Soth had an emotional mind screwing and that was enough to make him quite a significant villain for Dragonlance. How about Khelben, there are two things that he loves completely in all his cold neutrality, his wife, and his city. Say city is controlled by Zhents and his wife is slain? That'd cause some seriously mental alteration no spells required. Likely he'd become cold and obsessed to dangerous levels with getting Waterdeep back that he's considered more of a liability than a leader.</p><p></p><p>Halaster, hell, it'd be nice putting the madman in the spotlight, everyones talking about him being a badguy for this one, why not play off of his new "Chosen of Mystra" status. Not to mention his somewhat regained level of sanity. Wouldn't it be ironic for the leader of the resistance to be Halaster Blackcloak, Ruler of Undermountain? </p><p></p><p>Now another thing, people are so worried about NPC badassness they forget why there are so many buff good NPC's: because there are so many MORE baddy organizations! You have Red Wizards, Cult of Dragon, Zhents, The Kraken, numerous assassin type guilds and thief type guilds, Shades, just skim through Lords of Darkness and there's a plethera of baddies many with far greater numbers than the good guys (the good guys simply have higher levels, kobold tactics anyone?) All the buff goodguys have their handsfull. Cormyr? They're still getting up on their feet after Azoun IV's death. Thay? Not only do they have enclaves in almost every city (a nice advantage if certain alliances are made btw) but they can easily keep Aglarond and Rasheman busy, they have for quite some time afterall. Just because it's busy in one corner of the Realms doesn't mean it isn't in another.</p><p></p><p>Also, what about this "Can't do this Can't do that?" you think there was so much stability in how the realms are now that a little imagination couldn't change anything, sheesh, and practically berating the poor guy saying that serious 'big gun' tactics would be needed? Where's your creativity. Simply because Elminster or Drizzt of Waterdeep are tough good guys doesn't make them 100% immortal. Anyway, I should stop chiding you before I gain enmity on these boards before I even establish myself. Anyway I'm done for now, hope you guys enjoy/appreciate/don't hate me for the long rant. I'm Gone, toodles.</p><p></p><p>Zach, aka: Renfield, aka: Mr. Happy, aka: Ithian</p></blockquote><p></p>
[QUOTE="Renfield, post: 1043766, member: 13493"] [b]Oooooh Yummy[/b] Wow, I just recently got on these boards and this post caught my eye. I mean Waterdeep? In ashes? By servants of Bane no less? I figured the thread would be full of idiocies that went beyond even my golden nugget of putting dishwashing liquid (for the sink) into a dishwasher >.< or would actually have something intrigueing! It was the latter I am glad to say. Now the Bane thing sort of threw me off, Zhents under Banish rule always seemed like Shredder and his Footsoldiers in the cartoon series of Teenage Mutant Ninja Turtles. Essentially comical badguys for the goodguys to whoop on that once in awhile would throw a surprise the goodguys way. Sorry, always rooted for Cyric, chaos and all that :-D Oh, and to answer the question of the big pyramid thing. That's from an old 1st edition module, something involving desert nomads I believe? I have it in one of my boxes... about a few hundred miles away in my hometown :-P Nasty pyramid, icky pyramid, delicious from a DM (my own) standpoint. Also, lay waste to Waterdeep being a DM's Nightmare? Only for those unadventurous sissies who are afraid of change and a little bit of chaos, I think it's a delicious idea if played out properly, not sure how the whole phantom idea would work, numerous factors to take into play... but ah well, that doesn't seem to be the thing the man is doing anyway. Now, going on the assumption the realms is canon you could easily rule out Elminster, either have him still be in hell or just recently freed. He's not exactly up to snuff right now, rest and recoup is what he needs, not saving Waterdeep, Khelben can do that, right? Betrayal? Wonderful idea, perhaps Piergieron (sp?) has a falling out, something occurs to his daughter (if I recall he had a daughter that's a shining up and comming paladin.) and this (maybe combined with a few other things) causes him to lose faith and go blackguard. Of course it wouldn't be all that simple, but hey, Lord Soth had an emotional mind screwing and that was enough to make him quite a significant villain for Dragonlance. How about Khelben, there are two things that he loves completely in all his cold neutrality, his wife, and his city. Say city is controlled by Zhents and his wife is slain? That'd cause some seriously mental alteration no spells required. Likely he'd become cold and obsessed to dangerous levels with getting Waterdeep back that he's considered more of a liability than a leader. Halaster, hell, it'd be nice putting the madman in the spotlight, everyones talking about him being a badguy for this one, why not play off of his new "Chosen of Mystra" status. Not to mention his somewhat regained level of sanity. Wouldn't it be ironic for the leader of the resistance to be Halaster Blackcloak, Ruler of Undermountain? Now another thing, people are so worried about NPC badassness they forget why there are so many buff good NPC's: because there are so many MORE baddy organizations! You have Red Wizards, Cult of Dragon, Zhents, The Kraken, numerous assassin type guilds and thief type guilds, Shades, just skim through Lords of Darkness and there's a plethera of baddies many with far greater numbers than the good guys (the good guys simply have higher levels, kobold tactics anyone?) All the buff goodguys have their handsfull. Cormyr? They're still getting up on their feet after Azoun IV's death. Thay? Not only do they have enclaves in almost every city (a nice advantage if certain alliances are made btw) but they can easily keep Aglarond and Rasheman busy, they have for quite some time afterall. Just because it's busy in one corner of the Realms doesn't mean it isn't in another. Also, what about this "Can't do this Can't do that?" you think there was so much stability in how the realms are now that a little imagination couldn't change anything, sheesh, and practically berating the poor guy saying that serious 'big gun' tactics would be needed? Where's your creativity. Simply because Elminster or Drizzt of Waterdeep are tough good guys doesn't make them 100% immortal. Anyway, I should stop chiding you before I gain enmity on these boards before I even establish myself. Anyway I'm done for now, hope you guys enjoy/appreciate/don't hate me for the long rant. I'm Gone, toodles. Zach, aka: Renfield, aka: Mr. Happy, aka: Ithian [/QUOTE]
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