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<blockquote data-quote="Chaz" data-source="post: 1077065" data-attributes="member: 6654"><p>Im a big fan of Fractal Mapper. Have been since ver6(7 is out now). Its a great program. The goblin api is a scripting(vb like) language that works within the mapper to do specialized things. One of the easiest and coolest examples I like is the custon toolset you can make. For instance the city tool. You select city tool then start clicking on the map you are making(continent naturaly) and random city names start apearing. But thats not all, not only are the names random but town size, demihuman populations% listed for elves dwarves etc., rulers name, names of gods whos temples are in the town, weapon carry/law info, taverns, adventure hooks and such are all auto generated for the town. You can then edit any individual town info or open the scenario builder and have an html page of all towns listed along with map area pics and all the generated info ready to go in an instant gazetteer like page. And thats already set up in the program. You can modify it or add your own. Im still learning to do stuff with it, but thats to cool to me. </p><p></p><p>Check this program out. Its the easiest, fastest, full+ featured map program ive used for the money. Continents, Dungeons, Towns, Caverns etc. etc. etc. all a snap.</p><p></p><p>If you cant tell by now I love it. And NO I dont work for NBOS Software haha</p><p></p><p>Here is what you get in the scenario builder( minus the map pics which are sweet) Anyway thats just one small example of what you can do with the GoblinAPI</p><p></p><p>Enjoy</p><p></p><p>----------------------------------------------------------------------------</p><p>C:\Documents and Settings\Chaz\My Documents\Test\Testmap.fmp </p><p></p><p> Table of Contents</p><p></p><p>Éllenni</p><p>Azntezágszunt</p><p>Köznak Asvagvistól</p><p>Azzavi</p><p>Nemgdíj</p><p>Kige Eros</p><p>Alott</p><p>Alyait</p><p>Ertátott</p><p>Hakit Elya</p><p></p><p>Éllenni </p><p></p><p> </p><p>Population: 20100 (Elf - 12%, Dwarf - 11%, Halfling - 4%, Gnome - 5%)</p><p>Ruler: Lady Azbáli Ertsa</p><p>Ruler's God: Ruel</p><p>Chief Industry: Agriculture - Herding</p><p>Churches: Ruel,Linney,Krath,Vigu,Thule,Thule,Thule,Thule,Thule,Thule</p><p>Schools: The Azánúly Academy for Women,Üsüra University,The Lentés Academy for Women</p><p>Taverns: The Halfling's Goblin, The Brewing House of Scotch, The Smith's Dog Inn, The Brewing Turtle, The Ivory Spoon Tavern, The Humble Fork</p><p>Fees:All transactions within the city must be made with the city's official currency (Money changing fees will exist), Guild fees officially enforced</p><p>Weapon Laws: Only land owners and their guards may carry weapons publicly.</p><p></p><p>Éllenni is a sleepy town, What nightlife there is is very tame by most adventure's standards. Lady Azbáli Ertsa's compassion is well known. In fact, it might be too much. Those who bode ill for the city have in the past been given too much leeway to execute their schemes.</p><p></p><p>Adventure Hooks:</p><p>Lady Azbáli Ertsa has taken an infatuation and wishes the daughter/son of a neighboring ruler to be 'theirs'.</p><p>It's rumored that just outside the city is an old dwarven gold mine.</p><p>One of the characters is mistaken for an infamous thief!</p><p></p><p></p><p>Azntezágszunt </p><p></p><p> </p><p>Population: 2010 (Elf - 2%, Dwarf - 6%, Halfling - 3%, Gnome - 3%)</p><p>Ruler: Countess Aghez Azgyegy</p><p>Ruler's God: Linney</p><p>Chief Industry: Agriculture - Farming</p><p>Churches: Linney,Thule</p><p>Schools: The Antozet School,The Berdugát Academy</p><p>Taverns: No taverns!</p><p>Fees:No tolls or fees!</p><p>Weapon Laws: No official restrictions or social norms discourage the carrying of arms.</p><p></p><p>Azntezágszunt is a sleepy town, What nightlife there is is very tame by most adventure's standards. Countess Aghez Azgyegy is a bitter person, who covets the throne. Any challengers are quickly and harshly dealt with.</p><p></p><p>Adventure Hooks:</p><p>The characters are framed for a crime they didn't commit!</p><p></p><p></p><p>Köznak Asvagvistól </p><p></p><p> </p><p>Population: 2010 (Elf - 5%, Dwarf - 4%, Halfling - 5%, Gnome - 3%)</p><p>Ruler: Baron Ágzett Tado II</p><p>Ruler's God: Thule</p><p>Chief Industry: Mining</p><p>Churches: Thule,Thule</p><p>Schools: The Talyijágül Academy for Women,The Ferilelet Academy for Women</p><p>Taverns: Scotch and Melody, Steak and Hunger</p><p>Fees:Entry toll (per person): 4cp, Guild fees officially enforced</p><p>Weapon Laws: No official restrictions or social norms discourage the carrying of arms.</p><p></p><p>The people of Köznak Asvagvistól are very open minded, and love to meet and exchange ideas with people from other places. Baron Ágzett Tado II is a wise person, and never jumps to action unless a plan has been well thought out.</p><p></p><p>Adventure Hooks:</p><p>The characters are framed for a crime they didn't commit!</p><p></p><p></p><p>Azzavi </p><p></p><p> </p><p>Population: 2010 (Elf - 4%, Dwarf - 5%, Halfling - 1%, Gnome - 3%)</p><p>Ruler: Baroness Anézó T. Azhet III</p><p>Ruler's God: Ruel</p><p>Chief Industry: Agriculture - Farming</p><p>Churches: Ruel,Krath</p><p>Schools: Primary schools only. No institutions of higher learning.</p><p>Taverns: The Rusty Spoon, The Prince's House of Good Food, The Halfling's House of Ale</p><p>Fees:All transactions within the city must be made with the city's official currency (Money changing fees will exist)</p><p>Weapon Laws: No official restrictions, but carrying arms and wearing armor while not on official town duty is not socially acceptable.</p><p></p><p>Azzavi's population likes to celebrate. Anything. Weddings, anniversaries, lunar events, you name it! Baroness Anézó T. Azhet III's compassion is well known. In fact, it might be too much. Those who bode ill for the city have in the past been given too much leeway to execute their schemes.</p><p></p><p>Adventure Hooks:</p><p>The city has been plagued by a group of bandits.</p><p></p><p></p><p>Nemgdíj </p><p></p><p> </p><p>Population: 2010 (Elf - 2%, Dwarf - 4%, Halfling - 4%, Gnome - 3%)</p><p>Ruler: Duchess Bílegolesért Hagyek</p><p>Ruler's God: Krath</p><p>Chief Industry: Agriculture - Farming</p><p>Churches: Krath,Krath</p><p>Schools: Primary schools only. No institutions of higher learning.</p><p>Taverns: The House of Melody</p><p>Fees:Entry toll (per person): 4cp</p><p>Weapon Laws: Social norms encourage people to carry weapons for their protection.</p><p></p><p>The population of Nemgdíj is very suspicious of outsiders. It's advised that the characters don't act too familiar with the townsfolk! Duchess Bílegolesért Hagyek is a wise person, and never jumps to action unless a plan has been well thought out.</p><p></p><p>Adventure Hooks:</p><p>The characters are approached by Duchess Bílegolesért Hagyek with a job offer. Escort his/her daughter/son to a nearby city to attend a wedding.</p><p></p><p></p><p>Kige Eros </p><p></p><p> </p><p>Population: 2010 (Elf - 7%, Dwarf - 1%, Halfling - 1%, Gnome - 1%)</p><p>Ruler: Baroness Kilvédélegyon S. Kület II</p><p>Ruler's God: Thule</p><p>Chief Industry: Agriculture - Farming</p><p>Churches: Thule,Krath</p><p>Schools: Primary schools only. No institutions of higher learning.</p><p>Taverns: Song and Spirits</p><p>Fees:Entry toll (per cart): 7cp</p><p>Weapon Laws: No official restrictions or social norms discourage the carrying of arms.</p><p></p><p>A prosperous and wealthy city. The people of Kige Eros tend to the extravagant in the tastes and styles. While a wise, thoughtful person, Baroness Kilvédélegyon S. Kület II does not take kindly to those who threaten this city. </p><p></p><p>Adventure Hooks:</p><p>A beautiful women runs into the arms of the characters. She hopes he can help her escape a powerful man who wants to marry her.</p><p></p><p></p><p>Alott </p><p></p><p> </p><p>Population: 2010 (Dwarf - 5%, Halfling - 3%, Gnome - 1%)</p><p>Ruler: Baron Kölés Belyzagi</p><p>Ruler's God: Thule</p><p>Chief Industry: Agriculture - Poultry</p><p>Churches: Thule,Thule</p><p>Schools: Primary schools only. No institutions of higher learning.</p><p>Taverns: Ale and Melody</p><p>Fees:Entry toll (per cart): 7cp</p><p>Weapon Laws: No official restrictions or social norms discourage the carrying of arms.</p><p></p><p>Alott is a sleepy town, What nightlife there is is very tame by most adventure's standards. While a wise, thoughtful person, Baron Kölés Belyzagi does not take kindly to those who threaten this city. </p><p></p><p>Adventure Hooks:</p><p>The characters are approached by Baron Kölés Belyzagi with a job offer. Escort his/her daughter/son to a nearby city to attend a wedding.</p><p></p><p></p><p>Alyait </p><p></p><p> </p><p>Population: 10100 (Elf - 10%, Dwarf - 7%, Halfling - 6%, Gnome - 4%)</p><p>Ruler: Baroness Gyakkor Szelya</p><p>Ruler's God: Thule</p><p>Chief Industry: Mining</p><p>Churches: Thule,Ruel,Ruel,Ruel,Thule,Thule</p><p>Schools: Etélvályzat University,The Szeti Library and Academy,The Azkésízai College of Künénnek</p><p>Taverns: The House of Song, The Nail's Mead, The Thirsty Duchess Restaurant</p><p>Fees:No tolls or fees!</p><p>Weapon Laws: Social norms encourage people to carry weapons for their protection.</p><p></p><p>Alyait's population likes to celebrate. Anything. Weddings, anniversaries, lunar events, you name it! Baroness Gyakkor Szelya is a wise person, and never jumps to action unless a plan has been well thought out.</p><p></p><p>Adventure Hooks:</p><p>Something stalks the city, and is killing the city's elders.</p><p>A plague has been decimating the members of the lower class.</p><p></p><p></p><p>Ertátott </p><p></p><p> </p><p>Population: 20100 (Elf - 11%, Dwarf - 11%, Halfling - 7%, Gnome - 5%)</p><p>Ruler: Lady Elyt Reti V</p><p>Ruler's God: Krath</p><p>Chief Industry: Skilled Crafts (Gemcutting, etc)</p><p>Churches: Krath,Thule,Thule,Ruel,Thule,Thule,Thule,Linney,Ruel,Thule</p><p>Schools: The Egi College of Ehet,The Üban Academy for Women</p><p>Taverns: The Green Duchess, The Wife's Halberd Tavern and Inn, The Burning Man-at-arms Tavern, The Humble House of Lamb, Whisky and Eats, The Golden Swordsman Tavern</p><p>Fees:Entry toll (per work animal): 6cp, Guild fees officially enforced</p><p>Weapon Laws: Penalty for owning or carrying a weapon for anyone but members of the town's highest aristocracy (and guards) is death.</p><p></p><p>The people of Ertátott are very open minded, and love to meet and exchange ideas with people from other places. While a wise, thoughtful person, Lady Elyt Reti V does not take kindly to those who threaten this city. </p><p></p><p>Adventure Hooks:</p><p>A daughter of a top aid to Lady Elyt Reti V has been kidnapped. Who will help him?</p><p>It's rumored that just outside the city is an old dwarven gold mine.</p><p>Something stalks the city, and is killing the city's elders.</p><p></p><p></p><p>Hakit Elya </p><p></p><p> </p><p>Population: 2010 (Elf - 3%, Dwarf - 2%, Halfling - 5%)</p><p>Ruler: Baron Hotagyily II</p><p>Ruler's God: Ruel</p><p>Chief Industry: Skilled Crafts (Gemcutting, etc)</p><p>Churches: Ruel,Thule</p><p>Schools: Primary schools only. No institutions of higher learning.</p><p>Taverns: No taverns!</p><p>Fees:Entry toll (per work animal): 4cp</p><p>Weapon Laws: Any man (or adventuring woman) not seen brandishing a wide array of weapons is considered a "sissy", and often beaten up by those who are carrying weapons.</p><p></p><p>Hakit Elya is a sleepy town, What nightlife there is is very tame by most adventure's standards. Baron Hotagyily II is a wise person, and never jumps to action unless a plan has been well thought out.</p><p></p><p>Adventure Hooks:</p><p>There's some mysterious goings on at the city's largest cemetary.</p></blockquote><p></p>
[QUOTE="Chaz, post: 1077065, member: 6654"] Im a big fan of Fractal Mapper. Have been since ver6(7 is out now). Its a great program. The goblin api is a scripting(vb like) language that works within the mapper to do specialized things. One of the easiest and coolest examples I like is the custon toolset you can make. For instance the city tool. You select city tool then start clicking on the map you are making(continent naturaly) and random city names start apearing. But thats not all, not only are the names random but town size, demihuman populations% listed for elves dwarves etc., rulers name, names of gods whos temples are in the town, weapon carry/law info, taverns, adventure hooks and such are all auto generated for the town. You can then edit any individual town info or open the scenario builder and have an html page of all towns listed along with map area pics and all the generated info ready to go in an instant gazetteer like page. And thats already set up in the program. You can modify it or add your own. Im still learning to do stuff with it, but thats to cool to me. Check this program out. Its the easiest, fastest, full+ featured map program ive used for the money. Continents, Dungeons, Towns, Caverns etc. etc. etc. all a snap. If you cant tell by now I love it. And NO I dont work for NBOS Software haha Here is what you get in the scenario builder( minus the map pics which are sweet) Anyway thats just one small example of what you can do with the GoblinAPI Enjoy ---------------------------------------------------------------------------- C:\Documents and Settings\Chaz\My Documents\Test\Testmap.fmp Table of Contents Éllenni Azntezágszunt Köznak Asvagvistól Azzavi Nemgdíj Kige Eros Alott Alyait Ertátott Hakit Elya Éllenni Population: 20100 (Elf - 12%, Dwarf - 11%, Halfling - 4%, Gnome - 5%) Ruler: Lady Azbáli Ertsa Ruler's God: Ruel Chief Industry: Agriculture - Herding Churches: Ruel,Linney,Krath,Vigu,Thule,Thule,Thule,Thule,Thule,Thule Schools: The Azánúly Academy for Women,Üsüra University,The Lentés Academy for Women Taverns: The Halfling's Goblin, The Brewing House of Scotch, The Smith's Dog Inn, The Brewing Turtle, The Ivory Spoon Tavern, The Humble Fork Fees:All transactions within the city must be made with the city's official currency (Money changing fees will exist), Guild fees officially enforced Weapon Laws: Only land owners and their guards may carry weapons publicly. Éllenni is a sleepy town, What nightlife there is is very tame by most adventure's standards. Lady Azbáli Ertsa's compassion is well known. In fact, it might be too much. Those who bode ill for the city have in the past been given too much leeway to execute their schemes. Adventure Hooks: Lady Azbáli Ertsa has taken an infatuation and wishes the daughter/son of a neighboring ruler to be 'theirs'. It's rumored that just outside the city is an old dwarven gold mine. One of the characters is mistaken for an infamous thief! Azntezágszunt Population: 2010 (Elf - 2%, Dwarf - 6%, Halfling - 3%, Gnome - 3%) Ruler: Countess Aghez Azgyegy Ruler's God: Linney Chief Industry: Agriculture - Farming Churches: Linney,Thule Schools: The Antozet School,The Berdugát Academy Taverns: No taverns! Fees:No tolls or fees! Weapon Laws: No official restrictions or social norms discourage the carrying of arms. Azntezágszunt is a sleepy town, What nightlife there is is very tame by most adventure's standards. Countess Aghez Azgyegy is a bitter person, who covets the throne. Any challengers are quickly and harshly dealt with. Adventure Hooks: The characters are framed for a crime they didn't commit! Köznak Asvagvistól Population: 2010 (Elf - 5%, Dwarf - 4%, Halfling - 5%, Gnome - 3%) Ruler: Baron Ágzett Tado II Ruler's God: Thule Chief Industry: Mining Churches: Thule,Thule Schools: The Talyijágül Academy for Women,The Ferilelet Academy for Women Taverns: Scotch and Melody, Steak and Hunger Fees:Entry toll (per person): 4cp, Guild fees officially enforced Weapon Laws: No official restrictions or social norms discourage the carrying of arms. The people of Köznak Asvagvistól are very open minded, and love to meet and exchange ideas with people from other places. Baron Ágzett Tado II is a wise person, and never jumps to action unless a plan has been well thought out. Adventure Hooks: The characters are framed for a crime they didn't commit! Azzavi Population: 2010 (Elf - 4%, Dwarf - 5%, Halfling - 1%, Gnome - 3%) Ruler: Baroness Anézó T. Azhet III Ruler's God: Ruel Chief Industry: Agriculture - Farming Churches: Ruel,Krath Schools: Primary schools only. No institutions of higher learning. Taverns: The Rusty Spoon, The Prince's House of Good Food, The Halfling's House of Ale Fees:All transactions within the city must be made with the city's official currency (Money changing fees will exist) Weapon Laws: No official restrictions, but carrying arms and wearing armor while not on official town duty is not socially acceptable. Azzavi's population likes to celebrate. Anything. Weddings, anniversaries, lunar events, you name it! Baroness Anézó T. Azhet III's compassion is well known. In fact, it might be too much. Those who bode ill for the city have in the past been given too much leeway to execute their schemes. Adventure Hooks: The city has been plagued by a group of bandits. Nemgdíj Population: 2010 (Elf - 2%, Dwarf - 4%, Halfling - 4%, Gnome - 3%) Ruler: Duchess Bílegolesért Hagyek Ruler's God: Krath Chief Industry: Agriculture - Farming Churches: Krath,Krath Schools: Primary schools only. No institutions of higher learning. Taverns: The House of Melody Fees:Entry toll (per person): 4cp Weapon Laws: Social norms encourage people to carry weapons for their protection. The population of Nemgdíj is very suspicious of outsiders. It's advised that the characters don't act too familiar with the townsfolk! Duchess Bílegolesért Hagyek is a wise person, and never jumps to action unless a plan has been well thought out. Adventure Hooks: The characters are approached by Duchess Bílegolesért Hagyek with a job offer. Escort his/her daughter/son to a nearby city to attend a wedding. Kige Eros Population: 2010 (Elf - 7%, Dwarf - 1%, Halfling - 1%, Gnome - 1%) Ruler: Baroness Kilvédélegyon S. Kület II Ruler's God: Thule Chief Industry: Agriculture - Farming Churches: Thule,Krath Schools: Primary schools only. No institutions of higher learning. Taverns: Song and Spirits Fees:Entry toll (per cart): 7cp Weapon Laws: No official restrictions or social norms discourage the carrying of arms. A prosperous and wealthy city. The people of Kige Eros tend to the extravagant in the tastes and styles. While a wise, thoughtful person, Baroness Kilvédélegyon S. Kület II does not take kindly to those who threaten this city. Adventure Hooks: A beautiful women runs into the arms of the characters. She hopes he can help her escape a powerful man who wants to marry her. Alott Population: 2010 (Dwarf - 5%, Halfling - 3%, Gnome - 1%) Ruler: Baron Kölés Belyzagi Ruler's God: Thule Chief Industry: Agriculture - Poultry Churches: Thule,Thule Schools: Primary schools only. No institutions of higher learning. Taverns: Ale and Melody Fees:Entry toll (per cart): 7cp Weapon Laws: No official restrictions or social norms discourage the carrying of arms. Alott is a sleepy town, What nightlife there is is very tame by most adventure's standards. While a wise, thoughtful person, Baron Kölés Belyzagi does not take kindly to those who threaten this city. Adventure Hooks: The characters are approached by Baron Kölés Belyzagi with a job offer. Escort his/her daughter/son to a nearby city to attend a wedding. Alyait Population: 10100 (Elf - 10%, Dwarf - 7%, Halfling - 6%, Gnome - 4%) Ruler: Baroness Gyakkor Szelya Ruler's God: Thule Chief Industry: Mining Churches: Thule,Ruel,Ruel,Ruel,Thule,Thule Schools: Etélvályzat University,The Szeti Library and Academy,The Azkésízai College of Künénnek Taverns: The House of Song, The Nail's Mead, The Thirsty Duchess Restaurant Fees:No tolls or fees! Weapon Laws: Social norms encourage people to carry weapons for their protection. Alyait's population likes to celebrate. Anything. Weddings, anniversaries, lunar events, you name it! Baroness Gyakkor Szelya is a wise person, and never jumps to action unless a plan has been well thought out. Adventure Hooks: Something stalks the city, and is killing the city's elders. A plague has been decimating the members of the lower class. Ertátott Population: 20100 (Elf - 11%, Dwarf - 11%, Halfling - 7%, Gnome - 5%) Ruler: Lady Elyt Reti V Ruler's God: Krath Chief Industry: Skilled Crafts (Gemcutting, etc) Churches: Krath,Thule,Thule,Ruel,Thule,Thule,Thule,Linney,Ruel,Thule Schools: The Egi College of Ehet,The Üban Academy for Women Taverns: The Green Duchess, The Wife's Halberd Tavern and Inn, The Burning Man-at-arms Tavern, The Humble House of Lamb, Whisky and Eats, The Golden Swordsman Tavern Fees:Entry toll (per work animal): 6cp, Guild fees officially enforced Weapon Laws: Penalty for owning or carrying a weapon for anyone but members of the town's highest aristocracy (and guards) is death. The people of Ertátott are very open minded, and love to meet and exchange ideas with people from other places. While a wise, thoughtful person, Lady Elyt Reti V does not take kindly to those who threaten this city. Adventure Hooks: A daughter of a top aid to Lady Elyt Reti V has been kidnapped. Who will help him? It's rumored that just outside the city is an old dwarven gold mine. Something stalks the city, and is killing the city's elders. Hakit Elya Population: 2010 (Elf - 3%, Dwarf - 2%, Halfling - 5%) Ruler: Baron Hotagyily II Ruler's God: Ruel Chief Industry: Skilled Crafts (Gemcutting, etc) Churches: Ruel,Thule Schools: Primary schools only. No institutions of higher learning. Taverns: No taverns! Fees:Entry toll (per work animal): 4cp Weapon Laws: Any man (or adventuring woman) not seen brandishing a wide array of weapons is considered a "sissy", and often beaten up by those who are carrying weapons. Hakit Elya is a sleepy town, What nightlife there is is very tame by most adventure's standards. Baron Hotagyily II is a wise person, and never jumps to action unless a plan has been well thought out. Adventure Hooks: There's some mysterious goings on at the city's largest cemetary. [/QUOTE]
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