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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Framework for 4e Druid
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<blockquote data-quote="kevtar" data-source="post: 4313033" data-attributes="member: 27098"><p>Hi all, </p><p></p><p>I've seen a few different ideas for a 4e druid on both these forums and Wizards' forums. Some of these are very good, but others seem to try to convert the 3.5 druid to 4e instead of creating a 4e druid.</p><p></p><p>I don't really have a lot of time to fully develop a 4e druid (right now at least), but I have some ideas (along with my sons) that may help create a 4e druid in much the same way Wizards developed a 4e wizard.</p><p></p><p>1.) Two builds: A "Guardian of Nature" build that allows an animal companion & utilizes divine powers, and a "Nature's Wreaver" build that allows shapechanging and more melee-oriented powers.</p><p></p><p>1a.) Animal Companion: We don't know how to do this yet.</p><p></p><p>1b.) Wild Shape: A druid could change into non-combative, innocuous animals (mouse, sparrow, echidnas <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />, etc...) at-will (much like a doppleganger can assume a humanoid form). Other forms would be at-will, encounter, and daily powers.</p><p></p><p>For instance, a druid could transform into a predatory creature of his/her choice as a Minor action. The attack stats would remain static irrespective of the animal's form. Then, the druid can utilize an at-will power that dealt level appropriate damage, (such as a bite for 1d8 and push 1 square) at 1st level. Maybe an encounter power could be, bite for 1d8 and knock target prone, and a daily would be, bite 1d8, knock target prone, and gain a secondary attack for 2d6. </p><p></p><p>2.) Some daily utility powers could be Tree Stride and Goodberry.</p><p></p><p>2a.) Tree Stride would operate like Feystep, in that the druid can teleport 5 squares in any wooded terrain. Basically, this is transport via plants or treestep, or whatever you want to call it.</p><p></p><p>2b.) Goodberry enables the druid to take a number of berries and imbue with healing power resulting in each berry granting a healing surge that does not count against the PCs' daily allotment of surges.</p><p></p><p>That's all for now, but we hope that inspires someone to create a 4e druid and not a 3.5 conversion that could be overpowered. lol.</p><p></p><p>Cheers</p></blockquote><p></p>
[QUOTE="kevtar, post: 4313033, member: 27098"] Hi all, I've seen a few different ideas for a 4e druid on both these forums and Wizards' forums. Some of these are very good, but others seem to try to convert the 3.5 druid to 4e instead of creating a 4e druid. I don't really have a lot of time to fully develop a 4e druid (right now at least), but I have some ideas (along with my sons) that may help create a 4e druid in much the same way Wizards developed a 4e wizard. 1.) Two builds: A "Guardian of Nature" build that allows an animal companion & utilizes divine powers, and a "Nature's Wreaver" build that allows shapechanging and more melee-oriented powers. 1a.) Animal Companion: We don't know how to do this yet. 1b.) Wild Shape: A druid could change into non-combative, innocuous animals (mouse, sparrow, echidnas ;), etc...) at-will (much like a doppleganger can assume a humanoid form). Other forms would be at-will, encounter, and daily powers. For instance, a druid could transform into a predatory creature of his/her choice as a Minor action. The attack stats would remain static irrespective of the animal's form. Then, the druid can utilize an at-will power that dealt level appropriate damage, (such as a bite for 1d8 and push 1 square) at 1st level. Maybe an encounter power could be, bite for 1d8 and knock target prone, and a daily would be, bite 1d8, knock target prone, and gain a secondary attack for 2d6. 2.) Some daily utility powers could be Tree Stride and Goodberry. 2a.) Tree Stride would operate like Feystep, in that the druid can teleport 5 squares in any wooded terrain. Basically, this is transport via plants or treestep, or whatever you want to call it. 2b.) Goodberry enables the druid to take a number of berries and imbue with healing power resulting in each berry granting a healing surge that does not count against the PCs' daily allotment of surges. That's all for now, but we hope that inspires someone to create a 4e druid and not a 3.5 conversion that could be overpowered. lol. Cheers [/QUOTE]
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