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FRCS: Character Concepts. Help!
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<blockquote data-quote="RogueJK" data-source="post: 156465" data-attributes="member: 170"><p>That is an excellent idea. This got me thinking of other ways to make the character as unfamiliar with the Realms as you are...</p><p></p><p>1. Play an elf from Evermeet. This island is far from the mainland of Faerun, and it would allow you to use knowledge that you already have (regarding elves, elven society, and elven culture) while letting you gradually gain knowledge about the Realms.</p><p>2. Play a visitor from Kara-Tur. Kara-Tur is the Oriental portion of Toril, so this would give another good excuse for an unfamiliarity of the area. For reference, Kara-Tur is far to the East. It's not even pictured on the main FR map.</p><p>3. Play a colonist from Maztica. Maztica is the "New World' part fo the Realms, and it closely resembles the Aztec/Central American area. It is located far to the west, across the sea. Colonists from Faerun have recently sailed over and established colonies. Maybe you were born in one of the colonies, then decided to move back to the mainland in order to seek your fortune as an adventurer.</p><p>4. Play a traveler from Zakhara. Zakhara is the Arabian section fo the Realms. In 2e, it was the setting for Al-Qadim. It is located to the south of Chult. It isn't pictured on the main map, either.</p><p>5. Play a native from the Great Glacier. The culture there is very similar to the Inuit/Eskimos.</p><p>6. Play a barbarian from Icewind Dale or the North. The barbarian tribes roam the icy wastes far to the north, near the Sea of Moving Ice, and usually have little to do with the outside world. Some tribes of Uthgardt barbarians live in the region near Silverymoon, though, which is slightly south of the Spine of the World Mountains.</p><p></p><p>There are many ways of getting around a lack of knowledge about the Realms. Make a character which knows only as much about the world around him as you do.</p></blockquote><p></p>
[QUOTE="RogueJK, post: 156465, member: 170"] That is an excellent idea. This got me thinking of other ways to make the character as unfamiliar with the Realms as you are... 1. Play an elf from Evermeet. This island is far from the mainland of Faerun, and it would allow you to use knowledge that you already have (regarding elves, elven society, and elven culture) while letting you gradually gain knowledge about the Realms. 2. Play a visitor from Kara-Tur. Kara-Tur is the Oriental portion of Toril, so this would give another good excuse for an unfamiliarity of the area. For reference, Kara-Tur is far to the East. It's not even pictured on the main FR map. 3. Play a colonist from Maztica. Maztica is the "New World' part fo the Realms, and it closely resembles the Aztec/Central American area. It is located far to the west, across the sea. Colonists from Faerun have recently sailed over and established colonies. Maybe you were born in one of the colonies, then decided to move back to the mainland in order to seek your fortune as an adventurer. 4. Play a traveler from Zakhara. Zakhara is the Arabian section fo the Realms. In 2e, it was the setting for Al-Qadim. It is located to the south of Chult. It isn't pictured on the main map, either. 5. Play a native from the Great Glacier. The culture there is very similar to the Inuit/Eskimos. 6. Play a barbarian from Icewind Dale or the North. The barbarian tribes roam the icy wastes far to the north, near the Sea of Moving Ice, and usually have little to do with the outside world. Some tribes of Uthgardt barbarians live in the region near Silverymoon, though, which is slightly south of the Spine of the World Mountains. There are many ways of getting around a lack of knowledge about the Realms. Make a character which knows only as much about the world around him as you do. [/QUOTE]
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