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[FRCS] ECL for Shade Template
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<blockquote data-quote="Pax" data-source="post: 368695" data-attributes="member: 6875"><p>Reread the Shadow template entry in the FRCS. It has to <strong>already</strong> be "dark" for them to exhibit that ability.</p><p></p><p>IOW, not above torchlight / candle light / (single) lamp or lantern light.</p><p></p><p>Pop them in a Daylight spell, and unless they have non-template means of cutting the light levels back down (a spellcaster with a Deeper Darkness spell, for example) ... they're screwed out of EVERY benefit of the Shadow template, lock stock and barrel.</p><p></p><p>If they had those powers ALL the time -- IOW, if they had the innate ability to say "aw the heck with it, it's DARK, so I can do my neat stuff" -- then I'd peg them as ECL +7 to ECL +8.</p><p></p><p>But since there're a couple spells that'll remove their template abilities -- with no save, unless they flee, since you don't get a saving throw on behalf of the chair 5 feet away from you -- the template's not worth THAT much.</p><p></p><p>IMO, and, YMMV, of course. If GMs never throw daylight encounters, or never have brightly-lit indoor environments as part of their adventures ... then yes, the template is more powerful. But that's DM error, not template imbalance.</p></blockquote><p></p>
[QUOTE="Pax, post: 368695, member: 6875"] Reread the Shadow template entry in the FRCS. It has to [b]already[/b] be "dark" for them to exhibit that ability. IOW, not above torchlight / candle light / (single) lamp or lantern light. Pop them in a Daylight spell, and unless they have non-template means of cutting the light levels back down (a spellcaster with a Deeper Darkness spell, for example) ... they're screwed out of EVERY benefit of the Shadow template, lock stock and barrel. If they had those powers ALL the time -- IOW, if they had the innate ability to say "aw the heck with it, it's DARK, so I can do my neat stuff" -- then I'd peg them as ECL +7 to ECL +8. But since there're a couple spells that'll remove their template abilities -- with no save, unless they flee, since you don't get a saving throw on behalf of the chair 5 feet away from you -- the template's not worth THAT much. IMO, and, YMMV, of course. If GMs never throw daylight encounters, or never have brightly-lit indoor environments as part of their adventures ... then yes, the template is more powerful. But that's DM error, not template imbalance. [/QUOTE]
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[FRCS] ECL for Shade Template
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