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Freaking Awesome 3rd Party Books That Don't Get Enough Praise
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<blockquote data-quote="Mark CMG" data-source="post: 3420273" data-attributes="member: 10479"><p>Here are some of the ones I have felt most strongly about since the beginning of 3.x . . .</p><p></p><p>From 2WS - <em>The Second World Sourcebook</em> and <em>Skill Focus: Talking</em></p><p></p><p>From AEG - <em>Dragons</em>, <em>Dungeons</em>, <em>Evil</em>, <em>Gods</em>, <em>Good</em>, <em>Magic</em>, <em>Mercenaries</em>, <em>Monster</em>, <em>Undead</em>, and <em>War</em></p><p></p><p>From Atlas - <em>Crime & Punishment</em>, <em>Love & War</em>, and <em>Dynasties & Demigogues</em>, as well as <em>Nyambe</em>, <em>Seven Cities</em> and <em>Occult Lore</em></p><p></p><p>From Bastion - <em>Guildcraft</em>, <em>Ink & Quill</em></p><p></p><p>From Blue Devil Games - <em>Poisoncraft: The Dark Art</em></p><p></p><p>From Dark Furies - <em>Mudhollow Inn</em> and <em>Strongholds & Sanctuaries</em> (Likely any of their stuff is useful to any DM)</p><p></p><p>From Eden Studios - <em>Fields of Blood: A Book of War</em></p><p></p><p>From Fantasy Flight Games - <em>Cityworks</em>, <em>Dungeoncraft</em>, <em>Monster's Handbook</em>, <em>Traps & Treachery</em>, <em>Traps & Treachery II</em>, and <em>Wildscape</em>.</p><p></p><p>From The Game Mechanics - <em>Thieves’ Quarter</em> and <em>Temple Quarter</em></p><p></p><p>From Goodman Games - <em>The Power Gamer’s 3.5 Warrior Strategy Guide</em> and <em>The Power Gamer’s 3.5 Wizard Strategy Guide</em></p><p></p><p>From Green Ronin - <em>The Book of the Righteous</em>, <em>The Medieval Players Handbook</em>, and the three <em>Advanced</em> Books (<em>Advanced Bestiary</em>, <em>Advanced Gamemaster’s Guide</em>, and <em>Advanced Player’s Manual</em>)</p><p></p><p>From Kenneth S. Hood - <em>Grim-n-Gritty Hit Point and Combat Rules</em></p><p></p><p>From Mongoose - Many of the Slayer's Guides and Quintessential books have some good in them, and the Combat System from Conan is worth having around, IMO</p><p></p><p>From MonkeyGod - <em>From Stone to Steel</em></p><p></p><p>From Skip Williams - <em>Cry Havoc</em></p><p></p><p>From XRP - <em>Magical Medieval Society: Western Europe</em></p><p></p><p>Plus, anything from Creative Mountain Games, of course. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Mark CMG, post: 3420273, member: 10479"] Here are some of the ones I have felt most strongly about since the beginning of 3.x . . . From 2WS - [i]The Second World Sourcebook[/i] and [i]Skill Focus: Talking[/i] From AEG - [i]Dragons[/i], [i]Dungeons[/i], [i]Evil[/i], [i]Gods[/i], [i]Good[/i], [i]Magic[/i], [i]Mercenaries[/i], [i]Monster[/i], [i]Undead[/i], and [i]War[/i] From Atlas - [i]Crime & Punishment[/i], [i]Love & War[/i], and [i]Dynasties & Demigogues[/i], as well as [i]Nyambe[/i], [i]Seven Cities[/i] and [i]Occult Lore[/i] From Bastion - [i]Guildcraft[/i], [i]Ink & Quill[/i] From Blue Devil Games - [i]Poisoncraft: The Dark Art[/i] From Dark Furies - [i]Mudhollow Inn[/i] and [i]Strongholds & Sanctuaries[/i] (Likely any of their stuff is useful to any DM) From Eden Studios - [i]Fields of Blood: A Book of War[/i] From Fantasy Flight Games - [i]Cityworks[/i], [i]Dungeoncraft[/i], [i]Monster's Handbook[/i], [i]Traps & Treachery[/i], [i]Traps & Treachery II[/i], and [i]Wildscape[/i]. From The Game Mechanics - [i]Thieves’ Quarter[/i] and [i]Temple Quarter[/i] From Goodman Games - [i]The Power Gamer’s 3.5 Warrior Strategy Guide[/i] and [i]The Power Gamer’s 3.5 Wizard Strategy Guide[/i] From Green Ronin - [i]The Book of the Righteous[/i], [i]The Medieval Players Handbook[/i], and the three [i]Advanced[/i] Books ([i]Advanced Bestiary[/i], [i]Advanced Gamemaster’s Guide[/i], and [i]Advanced Player’s Manual[/i]) From Kenneth S. Hood - [i]Grim-n-Gritty Hit Point and Combat Rules[/i] From Mongoose - Many of the Slayer's Guides and Quintessential books have some good in them, and the Combat System from Conan is worth having around, IMO From MonkeyGod - [i]From Stone to Steel[/i] From Skip Williams - [i]Cry Havoc[/i] From XRP - [i]Magical Medieval Society: Western Europe[/i] Plus, anything from Creative Mountain Games, of course. ;) [/QUOTE]
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