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[FRealms] Change in tone from 1E to 2E?
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<blockquote data-quote="SHARK" data-source="post: 3686295" data-attributes="member: 1131"><p>Greetings!</p><p></p><p>I remember when the 1st Edition Grey Box Forgotten Realms came out; and then the 2nd edition, and now the recent incarnations. The Grey Box was *outstanding*. Contrary to many critiques of FR nowadays--the Grey Box was stylistically closer to Greyhawk than it has since become, much to many people's chagrin. The Grey Box was tantalizing, rough, mysterious. The campaign setting screamed for the DM to develop all kinds of things, either from scratch--or from things only hinted at in the Grey Box. The Grey Box was full of unanswered questions, snippets of rumours, only names and a brief description of a character's goals or history or plans, and little else. There were not stables and stables of uber-powerful NPC's seemingly doing everything. In fact, the Grey Box often gave the impression of a rugged, strange campaign world that was largely overwhelmed by either powerful monsters, ancient enemies, or massive hordes of evil humanoids.</p><p></p><p>A perfect world to set a campaign in!</p><p></p><p>Semper Fidelis,</p><p></p><p>SHARK</p></blockquote><p></p>
[QUOTE="SHARK, post: 3686295, member: 1131"] Greetings! I remember when the 1st Edition Grey Box Forgotten Realms came out; and then the 2nd edition, and now the recent incarnations. The Grey Box was *outstanding*. Contrary to many critiques of FR nowadays--the Grey Box was stylistically closer to Greyhawk than it has since become, much to many people's chagrin. The Grey Box was tantalizing, rough, mysterious. The campaign setting screamed for the DM to develop all kinds of things, either from scratch--or from things only hinted at in the Grey Box. The Grey Box was full of unanswered questions, snippets of rumours, only names and a brief description of a character's goals or history or plans, and little else. There were not stables and stables of uber-powerful NPC's seemingly doing everything. In fact, the Grey Box often gave the impression of a rugged, strange campaign world that was largely overwhelmed by either powerful monsters, ancient enemies, or massive hordes of evil humanoids. A perfect world to set a campaign in! Semper Fidelis, SHARK [/QUOTE]
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[FRealms] Change in tone from 1E to 2E?
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