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General Tabletop Discussion
*Dungeons & Dragons
Free +2/+1 ASI instead of racial ASI?
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<blockquote data-quote="Bacon Bits" data-source="post: 7065691" data-attributes="member: 6777737"><p>I don't think it has anything to do with being "too good" and everything to do with reinforcing the flavor of each race. Would it make sense for a High Elf to get +2 Con/+1 Str? No, that's completely against the flavor of the race. Would it be broken? No, not at all. How about a Half-Orc getting +2 Cha/+1 Int? Again, that's exactly not how the race is described and it doesn't make sense.</p><p></p><p>I would say that the <em>quantity</em> of bonus is a balance issue, but that which attributes are selected isn't a significant consideration for balance. After all, regardless of which race you pick you can use ASIs to overcome any deficit. Half-Elves get a +4, most other races get +2 or +3.</p><p></p><p>I mean, no, they probably wouldn't make a race with +2 Int and free medium armor proficiency. However, I would say that the Mountain Dwarf subrace is <em>unique</em> in that it's benefit overlaps relatively poorly with it's ability scores (only Rogue really benefits). The majority of subraces are quite the opposite. High Elves get +1 Int and an extra cantrip. Wood Elves get +1 Wis, Mask of the Wild, Elf Weapon Training, and Fleet of Foot and make excellent Rangers and Druids. Gnomes get +1 Dex or +1 Con to pair with the natural +2 Int, both secondary abilities for Wizards, and one gets a bonus cantrip and the other gets Artifacer's Lore.</p></blockquote><p></p>
[QUOTE="Bacon Bits, post: 7065691, member: 6777737"] I don't think it has anything to do with being "too good" and everything to do with reinforcing the flavor of each race. Would it make sense for a High Elf to get +2 Con/+1 Str? No, that's completely against the flavor of the race. Would it be broken? No, not at all. How about a Half-Orc getting +2 Cha/+1 Int? Again, that's exactly not how the race is described and it doesn't make sense. I would say that the [I]quantity[/I] of bonus is a balance issue, but that which attributes are selected isn't a significant consideration for balance. After all, regardless of which race you pick you can use ASIs to overcome any deficit. Half-Elves get a +4, most other races get +2 or +3. I mean, no, they probably wouldn't make a race with +2 Int and free medium armor proficiency. However, I would say that the Mountain Dwarf subrace is [I]unique[/I] in that it's benefit overlaps relatively poorly with it's ability scores (only Rogue really benefits). The majority of subraces are quite the opposite. High Elves get +1 Int and an extra cantrip. Wood Elves get +1 Wis, Mask of the Wild, Elf Weapon Training, and Fleet of Foot and make excellent Rangers and Druids. Gnomes get +1 Dex or +1 Con to pair with the natural +2 Int, both secondary abilities for Wizards, and one gets a bonus cantrip and the other gets Artifacer's Lore. [/QUOTE]
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Free +2/+1 ASI instead of racial ASI?
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