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<blockquote data-quote="xoth.publishing" data-source="post: 7815828" data-attributes="member: 6986003"><p>Thanks for the detailed feedback! My comments follow below...</p><p></p><p></p><p></p><p>Good points, I'll rephrase those sections. +1 to 5E for already handling this in a sensible manner!</p><p></p><p></p><p></p><p>By default, under the 5E rules you are instantly killed if brought to (negative your max hit points) from a single attack. As you rise in levels and gain more hit points this chance to be instantly killed will be reduced (unless the monsters you fight deal correspondingly more and more damage).</p><p></p><p>The intention between the adjustment to the instant death threshold is to make high-level characters more vulnerable (to lower-level opponents). That said, it can be argued that due to 5E's bounded accuracy, low-level opponents (in large numbers) can still be a threat to higher-level characters, so perhaps adjusting the instant death rule is not necessary.</p><p></p><p>The instant death modification is marked as an optional rule ("discuss with your players before adding this rule..."), but I think I'll rephrase the part about "the default assumed by this book" to make it more clear that this is indeed optional. In other words, use 5E as-is and only modifiy if you find your players are never actually in danger of dying.</p></blockquote><p></p>
[QUOTE="xoth.publishing, post: 7815828, member: 6986003"] Thanks for the detailed feedback! My comments follow below... Good points, I'll rephrase those sections. +1 to 5E for already handling this in a sensible manner! By default, under the 5E rules you are instantly killed if brought to (negative your max hit points) from a single attack. As you rise in levels and gain more hit points this chance to be instantly killed will be reduced (unless the monsters you fight deal correspondingly more and more damage). The intention between the adjustment to the instant death threshold is to make high-level characters more vulnerable (to lower-level opponents). That said, it can be argued that due to 5E's bounded accuracy, low-level opponents (in large numbers) can still be a threat to higher-level characters, so perhaps adjusting the instant death rule is not necessary. The instant death modification is marked as an optional rule ("discuss with your players before adding this rule..."), but I think I'll rephrase the part about "the default assumed by this book" to make it more clear that this is indeed optional. In other words, use 5E as-is and only modifiy if you find your players are never actually in danger of dying. [/QUOTE]
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