Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Free 60+ page Guide to Sword & Sorcery for 5E D&D
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Yaarel" data-source="post: 7818173" data-attributes="member: 58172"><p>Note, the Xoth pdf says there is no Bard class in the setting, and the Druid serves as a shaman. In this case, drop the Druid and use the Bard instead for the shaman. College of Lore is a decent choice of a Bard for a wiseone of a ‘Savage’ or ‘Nomadic’ indigenous community.</p><p></p><p></p><p></p><p>Keep in mind, the 5e Bard is a full caster and might be too magical for most kinds of courtiers. The Xoth pdf creates a new semi-magic class called a Courtier, including the Seducer subclass, that seems to me a reasonable amount of magic for this kind of character concept.</p><p></p><p>If there is some kind of powerfully magical leader or courtier, yeah, use a Bard here too. The College of Whispers seems great for ‘Decadent’, and a maybe a College of Swords for ‘Civilized’.</p><p></p><p></p><p></p><p>With regard to the Druid, reskin it as a kind of courtly alchemist in an ‘Enlightened’ technologically sophisticated culture. It can make sense that a powerful noble of a powerful city-state, would patron someone who knows the secrets of a flashy magic. And this courtly Druid might have apprentices who go on errands (to find ingredients, uncover magical secrets, test magical skills, or so on), who might be player characters. These Druids would be rare, but they would know who each other are.</p><p></p><p>There is no Wizard or Sorcerer. So the Druid and the Warlock are the two ‘high magic’ classes of the urbanized cultures. It can be interesting if their flavors contrast each other.</p><p></p><p>This is where the Warlock class fits in:</p><p>"Magic is generally feared, and most magicians are associated with dark curses, evil gods and unbearable secrets which «Man Was Not Meant To Know»."</p><p></p><p>This is where the Druid class can fit in:</p><p>"(but not all)"</p><p></p><p>The Druid can be more in tune with the processes of nature, perhaps even in a protoscientific way, whereas the Warlock is more in violation of nature.</p><p></p><p>In any case, this is true for both Warlock and Druid:</p><p>"The select few who are able to use magic and cast spells guard their secrets jealously and attempt to use it to their advantage, often to the detriment of others, and sometimes also to themselves."</p></blockquote><p></p>
[QUOTE="Yaarel, post: 7818173, member: 58172"] Note, the Xoth pdf says there is no Bard class in the setting, and the Druid serves as a shaman. In this case, drop the Druid and use the Bard instead for the shaman. College of Lore is a decent choice of a Bard for a wiseone of a ‘Savage’ or ‘Nomadic’ indigenous community. Keep in mind, the 5e Bard is a full caster and might be too magical for most kinds of courtiers. The Xoth pdf creates a new semi-magic class called a Courtier, including the Seducer subclass, that seems to me a reasonable amount of magic for this kind of character concept. If there is some kind of powerfully magical leader or courtier, yeah, use a Bard here too. The College of Whispers seems great for ‘Decadent’, and a maybe a College of Swords for ‘Civilized’. With regard to the Druid, reskin it as a kind of courtly alchemist in an ‘Enlightened’ technologically sophisticated culture. It can make sense that a powerful noble of a powerful city-state, would patron someone who knows the secrets of a flashy magic. And this courtly Druid might have apprentices who go on errands (to find ingredients, uncover magical secrets, test magical skills, or so on), who might be player characters. These Druids would be rare, but they would know who each other are. There is no Wizard or Sorcerer. So the Druid and the Warlock are the two ‘high magic’ classes of the urbanized cultures. It can be interesting if their flavors contrast each other. This is where the Warlock class fits in: "Magic is generally feared, and most magicians are associated with dark curses, evil gods and unbearable secrets which «Man Was Not Meant To Know»." This is where the Druid class can fit in: "(but not all)" The Druid can be more in tune with the processes of nature, perhaps even in a protoscientific way, whereas the Warlock is more in violation of nature. In any case, this is true for both Warlock and Druid: "The select few who are able to use magic and cast spells guard their secrets jealously and attempt to use it to their advantage, often to the detriment of others, and sometimes also to themselves." [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Free 60+ page Guide to Sword & Sorcery for 5E D&D
Top