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<blockquote data-quote="CapnZapp" data-source="post: 8367040" data-attributes="member: 12731"><p>Having mulled what I think of an Aklatu's Favor type incantation, and trying to convey this as constructively as possible, here's how I might have done it:</p><p></p><p style="margin-left: 20px"><em>At any time you can spend your bonus action to call upon Aklatu to give you favor. If your very next d20 roll misses by exactly 2, Aklatu intervenes and you score a success instead of a failure. However, if you roll a 13, that always counts as a failure, full stop.</em></p><p></p><p>That's all.</p><p></p><p>[SPOILER="Discussion"]I have attempted to roughly replicate the intended probabilities of the original mechanism, but with much less dice rolling, as I personally think befits a Sword & Sorcery version of 5th Edition D&D. Basically, the idea is that you are <em>already</em> generating enough randomness, so why not use that instead of asking you to roll even more dice?</p><p></p><p>You have a 1-in-20 risk of getting a failure, which is 5% much like the original idea, except it actually is a failure (no further steps needed) and not just a Bane-like effect (that carries a significant risk of having no effect = you still succeed).</p><p></p><p>You have a 1-in-20 except 1-in-20 chance at getting a success, which is 4.75% much like the original idea, except it actually is a real success and not just a Bless-like effect (that carries a significant risk of having no effect = you still fail)</p><p></p><p>I haven't done any deeper mathematical analysis, but I am prepared to argue this accomplishes much the same effect as the original playtest proposal in practice, yet with a minimum of fuss. Should anyone crunch the actual numbers and find out I am wrong I would welcome you sharing your results. I am well aware that hunches and guesstimates often mix badly with actual probability analysis! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Note how I personally think the mathematical average of spending your bonus action should be greater, but that I haven't let that influence the above proposal.</p><p></p><p>Cheers</p><p></p><p>PS. I don't think I need to say this, but just to bring it out in the open: anyone should feel entirely free to reuse or steal this idea without feeling a need to credit me. DS.</p><p>PPS. And of course, should Aklatu be associated with different numbers, you should tweak those. For instance "missing by 4" and "rolling a 17" just to pick one example. As long as the first number is in the single-digits and the second in the double-digits I <em>think</em> the math would stay recognizable.</p><p>[/SPOILER]</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 8367040, member: 12731"] Having mulled what I think of an Aklatu's Favor type incantation, and trying to convey this as constructively as possible, here's how I might have done it: [INDENT][I]At any time you can spend your bonus action to call upon Aklatu to give you favor. If your very next d20 roll misses by exactly 2, Aklatu intervenes and you score a success instead of a failure. However, if you roll a 13, that always counts as a failure, full stop.[/I][/INDENT] That's all. [SPOILER="Discussion"]I have attempted to roughly replicate the intended probabilities of the original mechanism, but with much less dice rolling, as I personally think befits a Sword & Sorcery version of 5th Edition D&D. Basically, the idea is that you are [I]already[/I] generating enough randomness, so why not use that instead of asking you to roll even more dice? You have a 1-in-20 risk of getting a failure, which is 5% much like the original idea, except it actually is a failure (no further steps needed) and not just a Bane-like effect (that carries a significant risk of having no effect = you still succeed). You have a 1-in-20 except 1-in-20 chance at getting a success, which is 4.75% much like the original idea, except it actually is a real success and not just a Bless-like effect (that carries a significant risk of having no effect = you still fail) I haven't done any deeper mathematical analysis, but I am prepared to argue this accomplishes much the same effect as the original playtest proposal in practice, yet with a minimum of fuss. Should anyone crunch the actual numbers and find out I am wrong I would welcome you sharing your results. I am well aware that hunches and guesstimates often mix badly with actual probability analysis! :) Note how I personally think the mathematical average of spending your bonus action should be greater, but that I haven't let that influence the above proposal. Cheers PS. I don't think I need to say this, but just to bring it out in the open: anyone should feel entirely free to reuse or steal this idea without feeling a need to credit me. DS. PPS. And of course, should Aklatu be associated with different numbers, you should tweak those. For instance "missing by 4" and "rolling a 17" just to pick one example. As long as the first number is in the single-digits and the second in the double-digits I [I]think[/I] the math would stay recognizable. [/SPOILER] [/QUOTE]
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