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<blockquote data-quote="Joshua Randall" data-source="post: 5184498" data-attributes="member: 7737"><p>"When you bloody an enemy" is not the same as "when you reduce an enemy to 0 hp" -- and 0/dying/dead is not the same as bloodied, so minions cannot ever be bloodied. (I'm pretty sure there's an update or FAQ or something in PH2/PH3 about the difference between 0/dying/dead and bloodied, but I can't find it right now.)</p><p></p><p>As for your specific question,</p><p></p><p>OK so far.</p><p></p><p>Yes.</p><p></p><p>No. My interpretation of Rampage is that you have to take the MBA right after the crit, not after you do some other stuff.</p><p></p><p>No. Same reason as above.</p><p></p><p>No. You would've had to choose this instead of the shift from Whirling Slayer, at the time you dropped the minion.</p><p></p><p>I think you could do the following:</p><p></p><p>Use Whirling Rend against A. Attack die comes up natural 20, which is a crit. Arguably this triggers Rampage's MBA <em>right then</em>, before you resolve the "deal damage" part of the Whirling Rend. So you make the MBA, choosing enemy A (because you know B is going to die anyway).</p><p></p><p>Resolve the MBA -- and let's hope it doesn't crit or bloody enemy A! -- and then go back and resolve the damage from Whirling Rend. This does two things, essentially simultaneously: bloodies A (per your example) and kills B.</p><p></p><p>As the DM I would let you choose which order you want to resolve things thereafter. </p><p></p><p>If you choose B first, then you can use either Whirling Lunge or the free action MBA from Rage Drake's Frenzy.</p><p></p><p>If you choose A first, then you can use Whirling Slayer.</p><p></p><p>I don't see any way you can use all of them because I don't think you can save up the free actions. </p><p></p><p>Even allowing the free action MBA off Rampage (before resolving the damage from Whirling Rend) is kind of cheesy, but you can at least make a case for it.</p></blockquote><p></p>
[QUOTE="Joshua Randall, post: 5184498, member: 7737"] "When you bloody an enemy" is not the same as "when you reduce an enemy to 0 hp" -- and 0/dying/dead is not the same as bloodied, so minions cannot ever be bloodied. (I'm pretty sure there's an update or FAQ or something in PH2/PH3 about the difference between 0/dying/dead and bloodied, but I can't find it right now.) As for your specific question, OK so far. Yes. No. My interpretation of Rampage is that you have to take the MBA right after the crit, not after you do some other stuff. No. Same reason as above. No. You would've had to choose this instead of the shift from Whirling Slayer, at the time you dropped the minion. I think you could do the following: Use Whirling Rend against A. Attack die comes up natural 20, which is a crit. Arguably this triggers Rampage's MBA [I]right then[/I], before you resolve the "deal damage" part of the Whirling Rend. So you make the MBA, choosing enemy A (because you know B is going to die anyway). Resolve the MBA -- and let's hope it doesn't crit or bloody enemy A! -- and then go back and resolve the damage from Whirling Rend. This does two things, essentially simultaneously: bloodies A (per your example) and kills B. As the DM I would let you choose which order you want to resolve things thereafter. If you choose B first, then you can use either Whirling Lunge or the free action MBA from Rage Drake's Frenzy. If you choose A first, then you can use Whirling Slayer. I don't see any way you can use all of them because I don't think you can save up the free actions. Even allowing the free action MBA off Rampage (before resolving the damage from Whirling Rend) is kind of cheesy, but you can at least make a case for it. [/QUOTE]
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