Ry
Explorer
My last two projects (E6 and Raising the Stakes) have received a lot of attention, at least for free .pdfs (perhaps two dozen groups either running E6 games now or planning to do so soon).
My next project is also envisioned as a free .pdf, but unlike E6 and Raising the Stakes, this will be a collection of microfiction / game content rather than rules. It will also be much longer, although I could release it in smaller portions as well. The purpose of the project is creating a fully open fantasy iconography, and do my best to give up rights to it (i.e. allow use by others even if I am not given credit).
So this brings me to the issue of strategy: How do you give something away without creating the assumption that it is worthless?
My next project is also envisioned as a free .pdf, but unlike E6 and Raising the Stakes, this will be a collection of microfiction / game content rather than rules. It will also be much longer, although I could release it in smaller portions as well. The purpose of the project is creating a fully open fantasy iconography, and do my best to give up rights to it (i.e. allow use by others even if I am not given credit).
So this brings me to the issue of strategy: How do you give something away without creating the assumption that it is worthless?