Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Free-Form vs. Tactical Gaming
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Water Bob" data-source="post: 5825492" data-attributes="member: 92305"><p>Actually, not really. The difference is when initiative is thrown.</p><p> </p><p> </p><p>- 1E AD&D Initiative Example - </p><p> </p><p>You are traveling down a corridor. You've got your longsword out and ready to use.</p><p> </p><p>GM: As you round the corner, to see this guard, 30 feet away from you. He sees you, too, and moves to engage, brandishing his own longsword.</p><p> </p><p>You: I'll walk towards him, swinging my weapon and losening my shoulders, getting my body ready for the attack.</p><p> </p><p>GM: He closes distance, and we go into melee. Roll initiative. You win, so you get first attack as he approaches. </p><p> </p><p> </p><p> </p><p> </p><p> </p><p>The difference in that, with 3E/3.5E, initiative determines when the character acts....not just when he attacks. The character doesn't move or attack or do anything until it's his turn, on his initiative count.</p><p> </p><p>In 3E, the above scenario can't happen because if the guard won initiative, he would close distance and attack first. There's no way the guard could close distance but have the PC attack first unless the PC was using a Ready Action (which would not be possible because the PC moved more than 5 feet).</p><p> </p><p> </p><p>In other words, initiative, in the two game, means two different things. Initiative in 1E AD&D is a tie breaker to determine who attacks first. In 3E D&D, initiative is a mechanisim to determine who acts first--who gets to play out his entire round's worth of actions first.</p><p> </p><p>There's a big difference in the two games.</p></blockquote><p></p>
[QUOTE="Water Bob, post: 5825492, member: 92305"] Actually, not really. The difference is when initiative is thrown. - 1E AD&D Initiative Example - You are traveling down a corridor. You've got your longsword out and ready to use. GM: As you round the corner, to see this guard, 30 feet away from you. He sees you, too, and moves to engage, brandishing his own longsword. You: I'll walk towards him, swinging my weapon and losening my shoulders, getting my body ready for the attack. GM: He closes distance, and we go into melee. Roll initiative. You win, so you get first attack as he approaches. The difference in that, with 3E/3.5E, initiative determines when the character acts....not just when he attacks. The character doesn't move or attack or do anything until it's his turn, on his initiative count. In 3E, the above scenario can't happen because if the guard won initiative, he would close distance and attack first. There's no way the guard could close distance but have the PC attack first unless the PC was using a Ready Action (which would not be possible because the PC moved more than 5 feet). In other words, initiative, in the two game, means two different things. Initiative in 1E AD&D is a tie breaker to determine who attacks first. In 3E D&D, initiative is a mechanisim to determine who acts first--who gets to play out his entire round's worth of actions first. There's a big difference in the two games. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Free-Form vs. Tactical Gaming
Top