Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Free healing with Life Transference
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DracoSuave" data-source="post: 4882580" data-attributes="member: 71571"><p>Time -is- a factor, however. And a DM can make it a factor, and the players should understand that time is a spendable resource.</p><p></p><p>Let's face it, Craft checks could make you 'infinite' gold in D&D3e.</p><p></p><p>Wasn't broken tho, because of the time factor.</p><p></p><p>After a certain length of that time, it is not trivial at all, and that's the point where you must compare this not to a short rest, but to an extended rest. Once you hit about 15 minutes or so, you've greatly increased the risk to the party of being attacked with your pants down.</p><p></p><p>At that point, if you're outside of the field of conflict, it just might be more expedient to just extended rest, at which point the comparison is moot.</p><p></p><p>More importantly, this ability allows for longer adventure days, which is something -many- of you have complained you wanted. This doesn't give you -back- surges (you still should be spending more in battle itself) and it doesn't give you dailies back, nor does it make you more powerful in terms of that individual conflict.</p><p></p><p>The -only- effect this power has in terms of resting at that point is giving you more encounters in a day.</p><p></p><p>Is more encounters in a day unbalancing? And if so, why? Does it increase XP/encounter? No. Does it make encounters trivial? No. Does it make fights go shorter than they should? No. </p><p></p><p>All it does is permit more encounters per day. That isn't necessarily a bad thing.</p></blockquote><p></p>
[QUOTE="DracoSuave, post: 4882580, member: 71571"] Time -is- a factor, however. And a DM can make it a factor, and the players should understand that time is a spendable resource. Let's face it, Craft checks could make you 'infinite' gold in D&D3e. Wasn't broken tho, because of the time factor. After a certain length of that time, it is not trivial at all, and that's the point where you must compare this not to a short rest, but to an extended rest. Once you hit about 15 minutes or so, you've greatly increased the risk to the party of being attacked with your pants down. At that point, if you're outside of the field of conflict, it just might be more expedient to just extended rest, at which point the comparison is moot. More importantly, this ability allows for longer adventure days, which is something -many- of you have complained you wanted. This doesn't give you -back- surges (you still should be spending more in battle itself) and it doesn't give you dailies back, nor does it make you more powerful in terms of that individual conflict. The -only- effect this power has in terms of resting at that point is giving you more encounters in a day. Is more encounters in a day unbalancing? And if so, why? Does it increase XP/encounter? No. Does it make encounters trivial? No. Does it make fights go shorter than they should? No. All it does is permit more encounters per day. That isn't necessarily a bad thing. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Free healing with Life Transference
Top