Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Free healing with Life Transference
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dr_Ruminahui" data-source="post: 4884635" data-attributes="member: 81104"><p>Personally, as a DM I'm quite fond of powers that allow the party to "suppliment" characters who are running low on surges (in my group, the Palladin's lay on hands and the Cleric's cure light wounds... which he never uses). It seems that when the party has to call an extended rest its because one player (usually the melee ranger, but sometimes the wizard) has run out of surges while the rest still have plenty. Its nice for the party to have a mechanic that lets them push on without relegating one player to the sidelines. Besides, I find that adventuring days seem to be short enough as it is - rarely does the party make it to a second milestone - but then again, +3 encounters are the average as the party has no shortage of healing triggers, what with 2 leaders and a palladin (in a group of 5).</p><p></p><p>Rather, what healing I dislike is stuff like regeneration, which gives surgeless healing throughout an encounter, as it can make a particular encounter a cake walk where one really doesn't need to worry about running out of healing triggers.</p><p></p><p>So to me, I welcome more powers like healing transference and cure light/medium/whatever - doesn't mean I won't need to look at healing transference to check it for balance in my own campaign, however.</p><p></p><p>So I agree with Dracosuave that "surge transference" powers are not inherently broken - though I might feel different running a game for a party with more limited healing triggers.</p></blockquote><p></p>
[QUOTE="Dr_Ruminahui, post: 4884635, member: 81104"] Personally, as a DM I'm quite fond of powers that allow the party to "suppliment" characters who are running low on surges (in my group, the Palladin's lay on hands and the Cleric's cure light wounds... which he never uses). It seems that when the party has to call an extended rest its because one player (usually the melee ranger, but sometimes the wizard) has run out of surges while the rest still have plenty. Its nice for the party to have a mechanic that lets them push on without relegating one player to the sidelines. Besides, I find that adventuring days seem to be short enough as it is - rarely does the party make it to a second milestone - but then again, +3 encounters are the average as the party has no shortage of healing triggers, what with 2 leaders and a palladin (in a group of 5). Rather, what healing I dislike is stuff like regeneration, which gives surgeless healing throughout an encounter, as it can make a particular encounter a cake walk where one really doesn't need to worry about running out of healing triggers. So to me, I welcome more powers like healing transference and cure light/medium/whatever - doesn't mean I won't need to look at healing transference to check it for balance in my own campaign, however. So I agree with Dracosuave that "surge transference" powers are not inherently broken - though I might feel different running a game for a party with more limited healing triggers. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Free healing with Life Transference
Top