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Free-ish-form Char Generation System
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<blockquote data-quote="aco175" data-source="post: 8158285" data-attributes="member: 27385"><p>Something like this was talked a bit a few months ago with discussions on class and race and A5e and most people fell into two groups. One was fine and felt this helps define characters and I can make whatever I can picture. The other thinks that this destroys 5e sacred cows and would never go for it. I'm not sure which camp I'm in on a wholescale freeform, but you seem to be describing something in between. </p><p></p><p>I could see tiered powers like second wind being a first tier power and extra attack being a second, and third tier, power. It has a feeling like 3e with so many feats and 4e with powers that are better than others being the only ones taken. 5e feats feel a bit more powerful but are only given out sparingly, so they may be a good fit. I might be more in favor of making feats 1/2 power and given out every other level. </p><p></p><p>I also like having classes where everyone has a role, but 5e did away with a lot of this with caster feats and backgrounds allowing you to open locks and such. A system like you are describing is close to needing only 3 classes- fighter, skill, and caster to make things work, sounds a bit like sidekicks. It might only need 2 with fighter and caster, or 1 with fighters being able to take spell levels when needed. I do not think it is bad, but may feel a ways away from "D&D".</p></blockquote><p></p>
[QUOTE="aco175, post: 8158285, member: 27385"] Something like this was talked a bit a few months ago with discussions on class and race and A5e and most people fell into two groups. One was fine and felt this helps define characters and I can make whatever I can picture. The other thinks that this destroys 5e sacred cows and would never go for it. I'm not sure which camp I'm in on a wholescale freeform, but you seem to be describing something in between. I could see tiered powers like second wind being a first tier power and extra attack being a second, and third tier, power. It has a feeling like 3e with so many feats and 4e with powers that are better than others being the only ones taken. 5e feats feel a bit more powerful but are only given out sparingly, so they may be a good fit. I might be more in favor of making feats 1/2 power and given out every other level. I also like having classes where everyone has a role, but 5e did away with a lot of this with caster feats and backgrounds allowing you to open locks and such. A system like you are describing is close to needing only 3 classes- fighter, skill, and caster to make things work, sounds a bit like sidekicks. It might only need 2 with fighter and caster, or 1 with fighters being able to take spell levels when needed. I do not think it is bad, but may feel a ways away from "D&D". [/QUOTE]
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