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Free League's Alien RPG - My Experience
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<blockquote data-quote="aramis erak" data-source="post: 8782458" data-attributes="member: 6779310"><p>14 hours is about right - I've run Chariots 3 times, and it's always been 12+ hours.</p><p></p><p>While accurate to the math, yet ultimately false due to misused/misunderstood rules.</p><p>Firstly, each attribute in MYZ (see p. 87) or FL (p. P84) is damaged by a different damage type. It's not like Traveller where you pick which takes the gunshot.</p><p>Second, all three have very similar crit tables.</p><p>Third, in Vaesen, pushing does the same damage as a weapon hit.</p><p></p><p></p><p>Overall, False. In Chariots, you won't, unless you improvise some, but in Destroyer of worlds, all the pregen PCs are armed, armored, and skilled in combat, and mostly facing non-xenomorph foes... until the last chapter.</p><p></p><p>That's an extreme reaction by players to them. About as subtle as a bull moose in a glassblower's storefront. The only point where the PVP combat happened prior to the very last scene, in 3 plays of Chariots was when it was a reaction to stress... And that in the run where the Synthetic drew the "Preserve a specimen" ...</p><p></p><p>Note that campaign play is not a constant stream of facing xenomorphs; the campaigns I ran were two merchant campaigns, where it really felt more like YZE does Traveller, at least until they encountered a xenomorph, and one abortive Marines campaign... where they were on a non-XX-xenoform mission against the Progressive Peoples Union...</p><p></p><p>It's very different. Intentionally so. And called out as such in the GM's section of the corebook.</p></blockquote><p></p>
[QUOTE="aramis erak, post: 8782458, member: 6779310"] 14 hours is about right - I've run Chariots 3 times, and it's always been 12+ hours. While accurate to the math, yet ultimately false due to misused/misunderstood rules. Firstly, each attribute in MYZ (see p. 87) or FL (p. P84) is damaged by a different damage type. It's not like Traveller where you pick which takes the gunshot. Second, all three have very similar crit tables. Third, in Vaesen, pushing does the same damage as a weapon hit. Overall, False. In Chariots, you won't, unless you improvise some, but in Destroyer of worlds, all the pregen PCs are armed, armored, and skilled in combat, and mostly facing non-xenomorph foes... until the last chapter. That's an extreme reaction by players to them. About as subtle as a bull moose in a glassblower's storefront. The only point where the PVP combat happened prior to the very last scene, in 3 plays of Chariots was when it was a reaction to stress... And that in the run where the Synthetic drew the "Preserve a specimen" ... Note that campaign play is not a constant stream of facing xenomorphs; the campaigns I ran were two merchant campaigns, where it really felt more like YZE does Traveller, at least until they encountered a xenomorph, and one abortive Marines campaign... where they were on a non-XX-xenoform mission against the Progressive Peoples Union... It's very different. Intentionally so. And called out as such in the GM's section of the corebook. [/QUOTE]
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