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<blockquote data-quote="Kyramus" data-source="post: 667623" data-attributes="member: 7072"><p>hmmm Interesting addition.</p><p></p><p>Though I think allowing it to be as many times as you want as long as you successfully do the spellcraft check is overbalanced.</p><p></p><p>I would suggest the system I already have. And the spellcraft to add the metamagic to the spell, AND limit it to (INT mod X 1/4 caster level). This makes it that at level 1-4, its still INt mod. Level 5-8, it's 2X int mod, level 9-12 it's 3X int mod, etc.</p><p></p><p>assume an 18. at level 5 the free metamagics would be 8 instead of 4.</p><p>same as above but at level 9. the free metamagics is 12, not 4.</p><p></p><p>this allows you to have fast and easy metamagics on low level spells, but not on high level spells unless they put it in. </p><p>for instance, at level 9 and 12 free metamagics. you could cast 2 5th level spells with the free metamagics and a 2nd level spell with a free metamagic, or any combination there of. and it's still worth it since it's at least once or twice a day use. </p><p></p><p>If you do it the opposite way of no limitations except for the DC, most spell casters already boost their spellcraft in anticipation of Epic level spell casting. That really isn't much of a limitation.</p><p></p><p>the system above was what I had in mind for my campaign, but without the spellcraft. They know the feat, they know the spell. it's just a little added oomph.</p></blockquote><p></p>
[QUOTE="Kyramus, post: 667623, member: 7072"] hmmm Interesting addition. Though I think allowing it to be as many times as you want as long as you successfully do the spellcraft check is overbalanced. I would suggest the system I already have. And the spellcraft to add the metamagic to the spell, AND limit it to (INT mod X 1/4 caster level). This makes it that at level 1-4, its still INt mod. Level 5-8, it's 2X int mod, level 9-12 it's 3X int mod, etc. assume an 18. at level 5 the free metamagics would be 8 instead of 4. same as above but at level 9. the free metamagics is 12, not 4. this allows you to have fast and easy metamagics on low level spells, but not on high level spells unless they put it in. for instance, at level 9 and 12 free metamagics. you could cast 2 5th level spells with the free metamagics and a 2nd level spell with a free metamagic, or any combination there of. and it's still worth it since it's at least once or twice a day use. If you do it the opposite way of no limitations except for the DC, most spell casters already boost their spellcraft in anticipation of Epic level spell casting. That really isn't much of a limitation. the system above was what I had in mind for my campaign, but without the spellcraft. They know the feat, they know the spell. it's just a little added oomph. [/QUOTE]
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