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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Free multiclassing - what would be the problem?
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<blockquote data-quote="Chacal" data-source="post: 236596" data-attributes="member: 1349"><p>Interesting but it wouldn't work for every class. For instance, the rogue doesn't need this rule since skillpoints are already following it, and multiclassing in a spellcasting class already has its drawback.</p><p></p><p>In my (limited) experience, problems arise when multiclassing from non-spellcasting to another non-spellcasting class.</p><p></p><p>If you were to divide the class abilities into feats, a Fighter taking a level in Barbarian would probably take "rage" and not the armor feats. That would probably work for the monk though, but I don't use monks <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>My main gripe about the "favoured class" system is that it doesn't favor the class, and thus it fails to enforce some stereotypes. I'd go for the bonus XP option , but it's hard to balance. IIRC, I had proposed something along the lines of:</p><p> giving 100 xp/prefered class level reached, only usable on future prefered class level.</p><p></p><p>Th main disadvantage of this solution is that you have to keep track of 2 kinds of XP.</p><p></p><p></p><p>Chacal</p></blockquote><p></p>
[QUOTE="Chacal, post: 236596, member: 1349"] Interesting but it wouldn't work for every class. For instance, the rogue doesn't need this rule since skillpoints are already following it, and multiclassing in a spellcasting class already has its drawback. In my (limited) experience, problems arise when multiclassing from non-spellcasting to another non-spellcasting class. If you were to divide the class abilities into feats, a Fighter taking a level in Barbarian would probably take "rage" and not the armor feats. That would probably work for the monk though, but I don't use monks :) My main gripe about the "favoured class" system is that it doesn't favor the class, and thus it fails to enforce some stereotypes. I'd go for the bonus XP option , but it's hard to balance. IIRC, I had proposed something along the lines of: giving 100 xp/prefered class level reached, only usable on future prefered class level. Th main disadvantage of this solution is that you have to keep track of 2 kinds of XP. Chacal [/QUOTE]
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Free multiclassing - what would be the problem?
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