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<blockquote data-quote="abirdcall" data-source="post: 9501412" data-attributes="member: 6748898"><p>I don't think so, or maybe we are interpreting it in different ways.</p><p></p><p>Spoiler for Rime of the Frostmaiden:</p><p></p><p>There is an overall plot - Auril is cursing the land into neverending Winter.</p><p></p><p>In the first act there are 8 or so plot points the characters can engage in and once they do 4 of them the game moves to the second act. Whatever they didn't do in the first act has consequences later.</p><p></p><p>In the second act the characters can find plot hooks by talking to villagers. Most of them don't have anything directly to do with the main threat of Auril, but of course going around and solving things and finding information and treasure will help the characters achieve their goals. One of them is major in that if they don't do anything about it then the villages get decimated by a dragon construct, but again, up to the players.</p><p></p><p>After a certain point the characters gain enough levels and such that they can go face Auril. They can defeat her or not, up to them. If they can get the Codicil of White then they can access the glacier to uncover a lost city which has nothing to do with the Auril plot but is just something awesome and amazing that adventurers probably want to explore.</p><p></p><p>Is that a railroad? Not to my definition. Does it have plot points? So many.</p></blockquote><p></p>
[QUOTE="abirdcall, post: 9501412, member: 6748898"] I don't think so, or maybe we are interpreting it in different ways. Spoiler for Rime of the Frostmaiden: There is an overall plot - Auril is cursing the land into neverending Winter. In the first act there are 8 or so plot points the characters can engage in and once they do 4 of them the game moves to the second act. Whatever they didn't do in the first act has consequences later. In the second act the characters can find plot hooks by talking to villagers. Most of them don't have anything directly to do with the main threat of Auril, but of course going around and solving things and finding information and treasure will help the characters achieve their goals. One of them is major in that if they don't do anything about it then the villages get decimated by a dragon construct, but again, up to the players. After a certain point the characters gain enough levels and such that they can go face Auril. They can defeat her or not, up to them. If they can get the Codicil of White then they can access the glacier to uncover a lost city which has nothing to do with the Auril plot but is just something awesome and amazing that adventurers probably want to explore. Is that a railroad? Not to my definition. Does it have plot points? So many. [/QUOTE]
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