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<blockquote data-quote="DMScott" data-source="post: 1135236" data-attributes="member: 11734"><p>Hmm, not quite sure what the basic question is. Let me approach this from a metagame level: I'm a member of a group of people who get together regularly to play D&D and have fun. When I DM, I have fun by running adventures during which my players have fun. So I talk to them and find out what their characters want to do, and we all figure out how the group will have fun. Then I create/buy/adapt/etc. adventures that reflect that.</p><p></p><p>So, I could say that the PCs have complete free will, and be telling the truth. But a good 75% of the adventures and other preparation I do ends up getting used, so from that point of view it seems there's a lot of "cooperative railroading" going on, by joint agreement between me and my players, otherwise their choices wouldn't so often coincide with my preparations.</p><p></p><p>In the end, from either the DM's perspective or the player's... I don't care if it's free will or railroading, so long as the group has fun. And the flip side is also true - if a group isn't having fun, whatever you're doing is wrong, <em>even if it's right for some other group.</em> There is no generally correct answer.</p></blockquote><p></p>
[QUOTE="DMScott, post: 1135236, member: 11734"] Hmm, not quite sure what the basic question is. Let me approach this from a metagame level: I'm a member of a group of people who get together regularly to play D&D and have fun. When I DM, I have fun by running adventures during which my players have fun. So I talk to them and find out what their characters want to do, and we all figure out how the group will have fun. Then I create/buy/adapt/etc. adventures that reflect that. So, I could say that the PCs have complete free will, and be telling the truth. But a good 75% of the adventures and other preparation I do ends up getting used, so from that point of view it seems there's a lot of "cooperative railroading" going on, by joint agreement between me and my players, otherwise their choices wouldn't so often coincide with my preparations. In the end, from either the DM's perspective or the player's... I don't care if it's free will or railroading, so long as the group has fun. And the flip side is also true - if a group isn't having fun, whatever you're doing is wrong, [I]even if it's right for some other group.[/I] There is no generally correct answer. [/QUOTE]
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