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<blockquote data-quote="Majoru Oakheart" data-source="post: 6143056" data-attributes="member: 5143"><p>Yes, our DM is aware of that now. He started playing with our group and had never played any edition except 4e. So, that's what he started using. However, since the beginning of his campaign the D&D Next rules came out and we've been running playtests on a weekly basis along side his campaign. He plans on starting another one in a month with D&D Next as a basis, since he's convinced it's far enough along to use it.</p><p></p><p>Yeah, and I'd agree with you entirely except that I was the one who got to listen to him complain for an hour after the game about how he had wasted a year and a half playing that game and that the ending was just as horrible as the rest of it....when, despite the problems with rules, I really enjoyed the campaign and it felt like a fresh change from our standard games. Jim has been in all of them and the rest of our old friends are similarly rules lawyers. It normally becomes a rules fest...constantly discussing the minutia of the rules rather than actually playing.</p><p></p><p>Our 3e games often resembled this:</p><p></p><p>DM: "He moves over here."</p><p>Player 1: "I get an AOO, he moved away from me."</p><p>DM: "Oh..right...Go ahe-"</p><p>Player 2: (hadn't heard the DM start replying yet) "He might NOT provoke an AOO. It depends, he might have a feat that allows him to get away without one."</p><p>Player 1: "Right, like Spring Attack or Flyby Attack..."</p><p>Player 3: "I have a feat that let's ME ignore AOOs after I hit with an axe."</p><p>Player 2: "Yeah, but he didn't attack first, so he likely doesn't have that.."</p><p>DM: "I forgot to tell you to make the attack, that's all. Go ahead."</p></blockquote><p></p>
[QUOTE="Majoru Oakheart, post: 6143056, member: 5143"] Yes, our DM is aware of that now. He started playing with our group and had never played any edition except 4e. So, that's what he started using. However, since the beginning of his campaign the D&D Next rules came out and we've been running playtests on a weekly basis along side his campaign. He plans on starting another one in a month with D&D Next as a basis, since he's convinced it's far enough along to use it. Yeah, and I'd agree with you entirely except that I was the one who got to listen to him complain for an hour after the game about how he had wasted a year and a half playing that game and that the ending was just as horrible as the rest of it....when, despite the problems with rules, I really enjoyed the campaign and it felt like a fresh change from our standard games. Jim has been in all of them and the rest of our old friends are similarly rules lawyers. It normally becomes a rules fest...constantly discussing the minutia of the rules rather than actually playing. Our 3e games often resembled this: DM: "He moves over here." Player 1: "I get an AOO, he moved away from me." DM: "Oh..right...Go ahe-" Player 2: (hadn't heard the DM start replying yet) "He might NOT provoke an AOO. It depends, he might have a feat that allows him to get away without one." Player 1: "Right, like Spring Attack or Flyby Attack..." Player 3: "I have a feat that let's ME ignore AOOs after I hit with an axe." Player 2: "Yeah, but he didn't attack first, so he likely doesn't have that.." DM: "I forgot to tell you to make the attack, that's all. Go ahead." [/QUOTE]
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