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<blockquote data-quote="Imaro" data-source="post: 6144997" data-attributes="member: 48965"><p>Guidelines for creating a god, where are those located again?? In all seriousness I don't think there are guidelines for creating a god in 4e. I guess you could look at some examples but even then they aren't all the same level or do the same amount of damage with an attack or are even the same role... so again what criteria does 4e give for making a god?? </p><p></p><p>I do apologize for mistakingly assuming you were talking encounter and/or monster level... but I think you would find it understandable since this is how adversaries (for the most part) are created in 4e...</p><p></p><p></p><p></p><p>Ok, so if you don't believe in encounter level being appropriate to character level... how is fairness between player and DM maintained? I guess I'm a little confused on what exactly your stance is.</p><p></p><p></p><p></p><p></p><p>Well first I don't think the encounter was above the players, I might be mistaken but I thought it was a solo equal to their level that they were facing.</p><p></p><p>More importantly... So your main issue is that the DM didn't roll the dice? You want the DM to roll the dice just to roll the dice, even if the attack can't miss... I guess that's a valid position though I guess I don't see the point. And again what about things like magic missile that don't require a roll and are within the rules of the game?</p><p></p><p></p><p></p><p></p><p>Again, there are auto-hit powers in 4e so this isn't a very strong argument when also coupled with the fact that you don't ascribe to balanced encounters.</p><p></p><p></p><p></p><p>An auto-hit power doesn't take away control of a character, and if it does thenit's an accepted part of 4e. Though admittedly a little shakier... I Also don't feel giving another player the ability to ressurect took away control of the other characters PC's because they had the option to kill themselves after being ressurected.</p></blockquote><p></p>
[QUOTE="Imaro, post: 6144997, member: 48965"] Guidelines for creating a god, where are those located again?? In all seriousness I don't think there are guidelines for creating a god in 4e. I guess you could look at some examples but even then they aren't all the same level or do the same amount of damage with an attack or are even the same role... so again what criteria does 4e give for making a god?? I do apologize for mistakingly assuming you were talking encounter and/or monster level... but I think you would find it understandable since this is how adversaries (for the most part) are created in 4e... Ok, so if you don't believe in encounter level being appropriate to character level... how is fairness between player and DM maintained? I guess I'm a little confused on what exactly your stance is. Well first I don't think the encounter was above the players, I might be mistaken but I thought it was a solo equal to their level that they were facing. More importantly... So your main issue is that the DM didn't roll the dice? You want the DM to roll the dice just to roll the dice, even if the attack can't miss... I guess that's a valid position though I guess I don't see the point. And again what about things like magic missile that don't require a roll and are within the rules of the game? Again, there are auto-hit powers in 4e so this isn't a very strong argument when also coupled with the fact that you don't ascribe to balanced encounters. An auto-hit power doesn't take away control of a character, and if it does thenit's an accepted part of 4e. Though admittedly a little shakier... I Also don't feel giving another player the ability to ressurect took away control of the other characters PC's because they had the option to kill themselves after being ressurected. [/QUOTE]
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