Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Free Will and Story
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ahnehnois" data-source="post: 6146520" data-attributes="member: 17106"><p>None of which are assumptions that necessarily reflect how the game is played. After all, there is combat, but it certainly isn't the only thing or the only meaningful thing, and the default level of challenge is itself subjective and not necessarily used. And indeed, one of ENW's notable metathreads of the past five years was when some WotC person stated that D&D was "about" combat, and the majority (at ENW) rejected that notion (albeit not without a boatload of debate).</p><p></p><p>And, if you're looking at balance <em>problems</em> that get traction, they're very often related to noncombat situations, and unbalanced characters are often problematic outside of combat (or through their ability to avoid or countermand battles) rather than for their ability to directly win battles.</p><p></p><p>I do. Don't know how many people hold any particular opinion one way or the other, but I'm not convinced that it's better or even as good as the previous versions of D&D, even if you consider only the comparative effectiveness of different player characters in overcoming combat encounters based on the recommended encounter building guidelines. I do, on the other hand, agree that the "side effects" are where most people's objections are, but I've never been convinced that anything was gained.</p><p></p><p>If I wanted tactically engaging and balanced combat, I wouldn't look to D&D in general, and definitely not there.</p></blockquote><p></p>
[QUOTE="Ahnehnois, post: 6146520, member: 17106"] None of which are assumptions that necessarily reflect how the game is played. After all, there is combat, but it certainly isn't the only thing or the only meaningful thing, and the default level of challenge is itself subjective and not necessarily used. And indeed, one of ENW's notable metathreads of the past five years was when some WotC person stated that D&D was "about" combat, and the majority (at ENW) rejected that notion (albeit not without a boatload of debate). And, if you're looking at balance [I]problems[/I] that get traction, they're very often related to noncombat situations, and unbalanced characters are often problematic outside of combat (or through their ability to avoid or countermand battles) rather than for their ability to directly win battles. I do. Don't know how many people hold any particular opinion one way or the other, but I'm not convinced that it's better or even as good as the previous versions of D&D, even if you consider only the comparative effectiveness of different player characters in overcoming combat encounters based on the recommended encounter building guidelines. I do, on the other hand, agree that the "side effects" are where most people's objections are, but I've never been convinced that anything was gained. If I wanted tactically engaging and balanced combat, I wouldn't look to D&D in general, and definitely not there. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Free Will and Story
Top