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<blockquote data-quote="sheadunne" data-source="post: 6147753" data-attributes="member: 27570"><p>Disagreement point. Blinding is the intention of the spell, the invisibility part is the side effect. Read the description, Blinding comes before the invisibility. The spell is intended to blind creatures and since it does that with glitter, it also happens to outline invisible creatures. </p><p></p><p></p><p></p><p>Blinding creatures in a 10' radius certainly isn't overpowered. It would blind, what, 4 people in the crowd? </p><p></p><p></p><p></p><p>One could argue that the rogue is wasting skill points taking abilities that clearly the wizard is more suited to accomplish. It goes both ways. I'm not sure what spells your used to having a wizard have, but any wizard worth his weight in gold, doesn't take damage spells. They're a waste of resources. Buffs, debuffs, battlefield control, utility, those are the types that make the wizard great, fireball and scorching ray are a waste of spell slots. </p><p></p><p></p><p></p><p>Arcane eye is okay (4th by the way), but once you get prying eyes, the game gets really fun. Greater Prying Eyes makes me smile just thinking about it, but it's 8th so doesn't come up as much as I'd like, unless I have the resources to by a scroll of it early on. </p><p></p><p>Basically what I'm getting at is that the martial characters fight the narrative the DM places in front of them. The casters fight to change the narrative. 5 Orcs appear and attack. The fighter says I attack them. The Wizard says, they don't attack anyone, they fall asleep instead.</p></blockquote><p></p>
[QUOTE="sheadunne, post: 6147753, member: 27570"] Disagreement point. Blinding is the intention of the spell, the invisibility part is the side effect. Read the description, Blinding comes before the invisibility. The spell is intended to blind creatures and since it does that with glitter, it also happens to outline invisible creatures. Blinding creatures in a 10' radius certainly isn't overpowered. It would blind, what, 4 people in the crowd? One could argue that the rogue is wasting skill points taking abilities that clearly the wizard is more suited to accomplish. It goes both ways. I'm not sure what spells your used to having a wizard have, but any wizard worth his weight in gold, doesn't take damage spells. They're a waste of resources. Buffs, debuffs, battlefield control, utility, those are the types that make the wizard great, fireball and scorching ray are a waste of spell slots. Arcane eye is okay (4th by the way), but once you get prying eyes, the game gets really fun. Greater Prying Eyes makes me smile just thinking about it, but it's 8th so doesn't come up as much as I'd like, unless I have the resources to by a scroll of it early on. Basically what I'm getting at is that the martial characters fight the narrative the DM places in front of them. The casters fight to change the narrative. 5 Orcs appear and attack. The fighter says I attack them. The Wizard says, they don't attack anyone, they fall asleep instead. [/QUOTE]
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