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<blockquote data-quote="Ferghis" data-source="post: 3312877" data-attributes="member: 40483"><p>Well, for starters you need a hex grid, since that's what most folks use. If you already have one, I couldn't find it.</p><p></p><p>Then you need a some simple colors to represent terrain. I think the following could just use a color: <ul> <li data-xf-list-type="ul">frozen sea (blue-white)</li> <li data-xf-list-type="ul">deep sea (dark blue)</li> <li data-xf-list-type="ul">sea or lake (light blue)</li> <li data-xf-list-type="ul">beach (light yellow)</li> <li data-xf-list-type="ul">plains (light green)</li> <li data-xf-list-type="ul">desert (medium yellow)</li> <li data-xf-list-type="ul">tundra (grey-white)</li> <li data-xf-list-type="ul">rocky terrain/wasteland (light brown?)</li> </ul><p>These probably need a simple drawing: <ul> <li data-xf-list-type="ul">swamp (floppy plant on a blue-green background)</li> <li data-xf-list-type="ul">light forest (a few trees on medium green)</li> <li data-xf-list-type="ul">dense forest (more trees on dark green)</li> <li data-xf-list-type="ul">forest w/hills (trees on medium brown)</li> <li data-xf-list-type="ul">hills (bump on light brown)</li> <li data-xf-list-type="ul">low mountains (wide > pointing up on medium brown)</li> <li data-xf-list-type="ul">high mountains (slim > pointing up on medium brown, with a white tip)</li> <li data-xf-list-type="ul">city (dark wall w/ towers)</li> <li data-xf-list-type="ul">town (dark houses w/ 1 tower)</li> <li data-xf-list-type="ul">village (two dark houses)</li> <li data-xf-list-type="ul">outpost/fort/tower (dark tower)</li> <li data-xf-list-type="ul">lighthouse (dark tower w/bright yellow window up high)</li> <li data-xf-list-type="ul">ruins (one dark column fallen, one standing)</li> </ul><p>And then there are a few "line" elements, that you can do simply by making a tile real small and continuously drawing it. These would be: <ul> <li data-xf-list-type="ul">river (light blue)</li> <li data-xf-list-type="ul">dirt road (dark brown)</li> <li data-xf-list-type="ul">paved road (grey)</li> <li data-xf-list-type="ul">political boundary (red)</li> <li data-xf-list-type="ul">regional boundary (light red?)</li> </ul><p></p><p>A legend tile would be nice, just so you could plop it in an out of the way spot and when you save the file you don't have to figure out whether light yellow was wasteland or beach.</p><p></p><p>I don't think you really want to get into fonts, but it would be rather important to name cities, countries, and other geographic features. But I would be happy even without that.</p><p></p><p>BTW, the "Jump to" dropdown menu lists the categories twice. Awesome 'lil program though. Nice work.</p></blockquote><p></p>
[QUOTE="Ferghis, post: 3312877, member: 40483"] Well, for starters you need a hex grid, since that's what most folks use. If you already have one, I couldn't find it. Then you need a some simple colors to represent terrain. I think the following could just use a color:[list][*]frozen sea (blue-white) [*]deep sea (dark blue) [*]sea or lake (light blue) [*]beach (light yellow) [*]plains (light green) [*]desert (medium yellow) [*]tundra (grey-white) [*]rocky terrain/wasteland (light brown?)[/list] These probably need a simple drawing:[list][*]swamp (floppy plant on a blue-green background) [*]light forest (a few trees on medium green) [*]dense forest (more trees on dark green) [*]forest w/hills (trees on medium brown) [*]hills (bump on light brown) [*]low mountains (wide > pointing up on medium brown) [*]high mountains (slim > pointing up on medium brown, with a white tip) [*]city (dark wall w/ towers) [*]town (dark houses w/ 1 tower) [*]village (two dark houses) [*]outpost/fort/tower (dark tower) [*]lighthouse (dark tower w/bright yellow window up high) [*]ruins (one dark column fallen, one standing)[/list] And then there are a few "line" elements, that you can do simply by making a tile real small and continuously drawing it. These would be:[list][*]river (light blue) [*]dirt road (dark brown) [*]paved road (grey) [*]political boundary (red) [*]regional boundary (light red?)[/list] A legend tile would be nice, just so you could plop it in an out of the way spot and when you save the file you don't have to figure out whether light yellow was wasteland or beach. I don't think you really want to get into fonts, but it would be rather important to name cities, countries, and other geographic features. But I would be happy even without that. BTW, the "Jump to" dropdown menu lists the categories twice. Awesome 'lil program though. Nice work. [/QUOTE]
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