Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Play by Post
Freedom City PBP
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DM_Matt" data-source="post: 3613721" data-attributes="member: 1213"><p>Ok, in that case, if some other interaction indicates that they are not entirely incorporeal, I will use the SAW plan, with Full All-Out Attack but no Power Attack (I have Autofire 3 on my SAW, remember...I'm not going to get greedy...I can only get more damage out of Power Attack if I hit by more than 10, and at that point its already +20 damage...although for all I know they are sitting ducks thanks to invis)</p><p></p><p>If there is evidence that they are truly incorporeal, I will go invisible, try to Mind Control one of them, order it to attack the others, then take a five foot step to change positions. Unless I have reason to believe they can see through my invis, I am going to AC/DC my Mind Control for 5.</p><p></p><p>(Oh, and the weapons fire doesn't necessarily echo throughout the battlefield. The gun-like FX on my blasts are technically produced by the light and sound implants, so they don't occur when I have visual and audio concealment on. The bullet-like energy packets may or may not make their own noise. Surely they do when they impact whatever they hit, though, whether that be baddies or scenery.)</p><p></p><p>Also, regardless of what else I do in this situation, fly is my movement mode, even if I am only a few inches above the ground. Surge knows that some enemies has ground-based vibration sense, and he'd rather not take unnecessary chances.</p></blockquote><p></p>
[QUOTE="DM_Matt, post: 3613721, member: 1213"] Ok, in that case, if some other interaction indicates that they are not entirely incorporeal, I will use the SAW plan, with Full All-Out Attack but no Power Attack (I have Autofire 3 on my SAW, remember...I'm not going to get greedy...I can only get more damage out of Power Attack if I hit by more than 10, and at that point its already +20 damage...although for all I know they are sitting ducks thanks to invis) If there is evidence that they are truly incorporeal, I will go invisible, try to Mind Control one of them, order it to attack the others, then take a five foot step to change positions. Unless I have reason to believe they can see through my invis, I am going to AC/DC my Mind Control for 5. (Oh, and the weapons fire doesn't necessarily echo throughout the battlefield. The gun-like FX on my blasts are technically produced by the light and sound implants, so they don't occur when I have visual and audio concealment on. The bullet-like energy packets may or may not make their own noise. Surely they do when they impact whatever they hit, though, whether that be baddies or scenery.) Also, regardless of what else I do in this situation, fly is my movement mode, even if I am only a few inches above the ground. Surge knows that some enemies has ground-based vibration sense, and he'd rather not take unnecessary chances. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Freedom City PBP
Top