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<blockquote data-quote="Allanon" data-source="post: 774713" data-attributes="member: 8513"><p>Well I got the game and to be honest... I wasn't impressed.</p><p>I admit at first I was instantly adicted, the story is great and filled with intrigue and a great deepening plot. </p><p></p><p>But the first thing I noticed and actually despised was the fact that it's totally linear. The game just doesn't care if you're a cutthroat pirate or a goody two-shoes who does everything to the letter of the law. You never get a story changing choice put before you, the only choice is to accept a mission or not nothing more.</p><p></p><p></p><p>Second thing that begins the bug me is that all the side missions you can get at the space bases are destruction oriented. You will either be asked assassinate a person (and always you will be asked to despose of his 'cronies' first), destroy an 'hostile' force in a sector, destroy some cargo or destroy a base (which will vary from weapon platforms to large space bases guarded by a couple of the afformentionend weapons platforms).</p><p>There are no other missions beside the one's provided by the story line driven missions which do occasionally give you escort duty or other interesting things (like a race) to do.</p><p></p><p>Third is that you have a very limited amount of ships to choose from... Yes yes, they brag about the incredible amount of flyable ships, but in reality the game constantly limits the ships you can have by not giving you access to certain sectors or the ridicules pilot level system in which you cannot buy certain pieces of technology and ships because of too low levels. You attain levels by flying story missions or increasing you're monatery worth.</p><p></p><p>You can hardly tinker on you're ships, the three kinds of shields are incredibly useless, most of the time if not all the time you'll decide to use the most heavy shields which are those of the graviton type. Not because they're the best, but simply because they have to most hit points. They're are only three booster types and weapons are merely scalable copies of them selves. having only small differences between faction type.</p><p></p><p>All in all, I played the game only to reach the conclusion of the story which was surprisingly good. But besides that the game severely disappointed me. Having absolutely no replay value whatsoever. I myself really hope that one day they'll make a real attempt at filling the void left by Wing Commander. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p></blockquote><p></p>
[QUOTE="Allanon, post: 774713, member: 8513"] Well I got the game and to be honest... I wasn't impressed. I admit at first I was instantly adicted, the story is great and filled with intrigue and a great deepening plot. But the first thing I noticed and actually despised was the fact that it's totally linear. The game just doesn't care if you're a cutthroat pirate or a goody two-shoes who does everything to the letter of the law. You never get a story changing choice put before you, the only choice is to accept a mission or not nothing more. Second thing that begins the bug me is that all the side missions you can get at the space bases are destruction oriented. You will either be asked assassinate a person (and always you will be asked to despose of his 'cronies' first), destroy an 'hostile' force in a sector, destroy some cargo or destroy a base (which will vary from weapon platforms to large space bases guarded by a couple of the afformentionend weapons platforms). There are no other missions beside the one's provided by the story line driven missions which do occasionally give you escort duty or other interesting things (like a race) to do. Third is that you have a very limited amount of ships to choose from... Yes yes, they brag about the incredible amount of flyable ships, but in reality the game constantly limits the ships you can have by not giving you access to certain sectors or the ridicules pilot level system in which you cannot buy certain pieces of technology and ships because of too low levels. You attain levels by flying story missions or increasing you're monatery worth. You can hardly tinker on you're ships, the three kinds of shields are incredibly useless, most of the time if not all the time you'll decide to use the most heavy shields which are those of the graviton type. Not because they're the best, but simply because they have to most hit points. They're are only three booster types and weapons are merely scalable copies of them selves. having only small differences between faction type. All in all, I played the game only to reach the conclusion of the story which was surprisingly good. But besides that the game severely disappointed me. Having absolutely no replay value whatsoever. I myself really hope that one day they'll make a real attempt at filling the void left by Wing Commander. :( [/QUOTE]
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