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Freeport- Part 1: the Problem with Crematoriums
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<blockquote data-quote="Karl Green" data-source="post: 1488316" data-attributes="member: 1467"><p>Flying a quick circle around the building and getting a look behind the wall, the parrot returns to Torrin’s shoulder… </p><p><em>[OCC if you are basing the parrot on the Raven familiar it can speak one language of your choice but you don’t have one written down on your sheet, so I will assume unless you want to change it that it speaks common, so it can communicate with you somewhat (INT 7)</em></p><p>It squawks ounces and says “<strong>Aye, Caw, Captain wanttin a cracker soon, Caw, nothing to report, Captain my Captain… not even a mouse…Caw! Aye! Captain wat a cracker!</strong>”</p><p>As the party approaches the wall, Villard notices numerous shambling footprints in the gravelly beach as you move off the dock and up a small incline. </p><p><span style="font-size: 9px"><em>Survival roll 14 +8 =22 -5 (as you are not actively checking)</em></span></p><p>The entrance into the large courtyard is a simple space in the wall, with a wooden gate that is open right now. A fair portion of the yard is given over to cultivation of vegetable gardens and even a small orchard of stunted apple trees. To the southwest, the base of the bell tower is all but obscured by a thick growth of vines. The rock composing the courtyards eastern wall has a cave opening the looks to leave right to the smoke stack or chimney. The main door leading into the building is straight ahead, closed and looks to be made of thick black oak. A symbol of Wee Jas is engraved over the entrance.</p></blockquote><p></p>
[QUOTE="Karl Green, post: 1488316, member: 1467"] Flying a quick circle around the building and getting a look behind the wall, the parrot returns to Torrin’s shoulder… [i][OCC if you are basing the parrot on the Raven familiar it can speak one language of your choice but you don’t have one written down on your sheet, so I will assume unless you want to change it that it speaks common, so it can communicate with you somewhat (INT 7)[/i] It squawks ounces and says “[b]Aye, Caw, Captain wanttin a cracker soon, Caw, nothing to report, Captain my Captain… not even a mouse…Caw! Aye! Captain wat a cracker![/b]” As the party approaches the wall, Villard notices numerous shambling footprints in the gravelly beach as you move off the dock and up a small incline. [SIZE=1][i]Survival roll 14 +8 =22 -5 (as you are not actively checking)[/i][/SIZE][i][/i] The entrance into the large courtyard is a simple space in the wall, with a wooden gate that is open right now. A fair portion of the yard is given over to cultivation of vegetable gardens and even a small orchard of stunted apple trees. To the southwest, the base of the bell tower is all but obscured by a thick growth of vines. The rock composing the courtyards eastern wall has a cave opening the looks to leave right to the smoke stack or chimney. The main door leading into the building is straight ahead, closed and looks to be made of thick black oak. A symbol of Wee Jas is engraved over the entrance. [/QUOTE]
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