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Freeport- Part 1: the Problem with Crematoriums
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<blockquote data-quote="Kangaxx" data-source="post: 1492937" data-attributes="member: 18098"><p><strong>Zoraster Surefoot, Halfling who charges blindly</strong></p><p></p><p></p><p></p><p><span style="color: lime">"@$#%! Why didn't someone tell me there are naked tentacle-men here?"</span></p><p>Zoraster isn't sure if the creature can reach him right now, so he will attempt an accelerated tumble towards the stairs, then move as far up them and towards the creature as he can get. He'll also draw his rapier as he moves, and begin dodging the creature.</p><p></p><p>Next round, if within 20', he'll close to melee and attack, tumbling the last 5'. If within 25' he'll do the same, but with an accelerated tumble. If further than that, he will trasfer his rapier to his off-hand (free action) move 25' closer, drawing his privateer as he goes, then fire the privateer at the creature.</p><p></p><p>speed 25</p><p>tumble mod +14</p><p>AC 21, 22 vs tentacle man </p><p>attacks - rapier +11 - 1d4+4, only 1d4+1 if it's not vulnerable to crits</p><p>privateer +11 - 2d6 range inc. 30'</p><p></p><p>[OOC: A 0 on the spot check, that's pretty funny. Good thing Zoraster's ears are a little better.]</p></blockquote><p></p>
[QUOTE="Kangaxx, post: 1492937, member: 18098"] [b]Zoraster Surefoot, Halfling who charges blindly[/b] [color=lime]"@$#%! Why didn't someone tell me there are naked tentacle-men here?"[/color] Zoraster isn't sure if the creature can reach him right now, so he will attempt an accelerated tumble towards the stairs, then move as far up them and towards the creature as he can get. He'll also draw his rapier as he moves, and begin dodging the creature. Next round, if within 20', he'll close to melee and attack, tumbling the last 5'. If within 25' he'll do the same, but with an accelerated tumble. If further than that, he will trasfer his rapier to his off-hand (free action) move 25' closer, drawing his privateer as he goes, then fire the privateer at the creature. speed 25 tumble mod +14 AC 21, 22 vs tentacle man attacks - rapier +11 - 1d4+4, only 1d4+1 if it's not vulnerable to crits privateer +11 - 2d6 range inc. 30' [OOC: A 0 on the spot check, that's pretty funny. Good thing Zoraster's ears are a little better.] [/QUOTE]
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