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Freeport- Part 1: the Problem with Crematoriums
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<blockquote data-quote="Karl Green" data-source="post: 1514403" data-attributes="member: 1467"><p>Round 4 (NOTE I just guessed what Black Jack and Kitsch were going to do this round. If either of you disagree I will edit…)</p><p></p><p><span style="font-size: 9px">Zoraster 24</span></p><p><span style="font-size: 9px">Black Jack 19</span></p><p><span style="font-size: 9px">Fentrith 13 and</span></p><p><span style="font-size: 9px">Shark monster 13</span></p><p><span style="font-size: 9px">Kitsch 10 and </span></p><p><span style="font-size: 9px">Torren 10</span></p><p><span style="font-size: 9px">Villard 8</span></p><p></p><p>Zoraster tumbles, rolls, dodges and weaves to try and get between the creature and Fentrith…</p><p><span style="font-size: 9px"><em>Tumble roll 11 +14 =25, fully defensive</em></span></p><p>…and gets in between the creature and its meal, somewhat…</p><p></p><p>Black Jack quickly switches back to his bow and fires a quick shot at the shark monster with a silver arrow…</p><p><span style="color: RED">Attack roll 12 +10 +2 flanking -4 firing into melee =20. Damage roll (I don’t think you would get surprise this round) 5 +2 =7 points of damage</span></p><p>…that slashes it through its dorsal fin and causes black blisters and burns to appear around the wound. The creatures screams but does not fall.</p><p></p><p>Fentrith takes a 5 foot step back with the help of Zoraster and tries to cast defensively…</p><p><span style="font-size: 9px"><em>Concentration roll 11 +9 =20, good! Healing 3d8 +5, rolling 7 +6 +3 +5 = 21 hit points. Fentrith now has 30 hit points and feeling a bit better</em></span></p><p>…and again the cooling powers of the divine wash over him. </p><p></p><p>The creature screams in rage as the little swashbuckler gets in the way of its meal, it tries to bite him with its huge mouth, and cut him down with its clawed hands…</p><p><span style="color: RED">Attack roll 19 +13 =29, a HIT! Damage roll 5 +10 =15 points. Claw rake attack roll 18 +9 =27, a MISS, but he felt his hair parting from the wind!!! 2nd Claw rake 9 +9 =18, another miss. Zoraster has now take 15 points of damage and has 27 left</span></p><p>…the bite locks onto the Halflings arm for a second, tearing mostly the coat and shirt underneath but taking some skin also, but Zoraster is able to twist out of the way at the last second before losing it.</p><p></p><p>Kitsch moves to a better location to fire at the creature, and catch it by surprise…</p><p><span style="font-size: 9px"><em>Hide roll 12 +16 =28, good!</em></span></p><p></p><p></p><p>Torren tries to grab the creature’s leg (provoking and attack of opportunity!) and the creature slashes at him as it might an ant…</p><p><span style="color: RED">Attack roll 13 +9 =22, hit. Damage roll 3 +6 =9 points of damage</span></p><p>…but it is not enough to stop the mad mage and he grabs a hold of the things leg…</p><p><span style="color: RED">melee Touch Attack, roll 8 +3 +2 flanking=13, hit. Strength roll 19 +0 =19, vs. the creatures 16 +9 =25. no go! The creature gets a trip attack back at Torren, strength roll 4 +9 =13 vs. Torren dexterity (defender can use Strength or Dexterity) 13 +3 =16</span> </p><p>…and while he has a hold of the things leg it does not seem to be slowing it down at all. In fact the creatures tried to shake the wizard off but could not!</p><p></p><p>Villard rapidly fires two sliver arrows at the creature, with a smooth calm precision…</p><p><span style="color: RED">Attack roll 15 +7 +2 flank -4 firing into melee =20, hit. Damage roll is 6 +3 (again don’t think you should get SA this round) =9 points and the second Attack roll is 8 +7 +2 -4 = 13, a hit. Damage roll is 3 +3 =6. The creature has taken another 15 points of damage</span></p><p>…striking true both times; the first in the right shoulder the second in the creatures lower chest, both leaving nasty burns and welts across its grey skin. The creature howls in pain and rage, its head snapping around to meet Villard’s with its cold black dead eyes. It howls and…</p><p></p><p>NEXT round actions… most of you can tell it looks like it is going after Villard now, but black blood is flowing from most of these wounds, and it is lost a bit of spring in its step…?!?!? </p><p> </p><p></p><p><span style="font-size: 9px">Fentrith has taken 7 points of damage and now has 30 left.</span></p><p><span style="font-size: 9px">Black Jack is unharmed</span></p><p><span style="font-size: 9px">Zoraster has lost 4 points of Strength, and taken 15 points of damage and has 27 left.</span></p><p><span style="font-size: 9px">Torren has taken 9 points of damage and has 19 points left.</span></p><p><span style="font-size: 9px">Kitsch is unharmed</span></p><p><span style="font-size: 9px">Villard is unharmed</span></p><p><span style="font-size: 9px">The shark creature has taken 72 points of damage… and is staggering but raging all the SAME!</span></p></blockquote><p></p>
[QUOTE="Karl Green, post: 1514403, member: 1467"] Round 4 (NOTE I just guessed what Black Jack and Kitsch were going to do this round. If either of you disagree I will edit…) [size=1]Zoraster 24 Black Jack 19 Fentrith 13 and Shark monster 13 Kitsch 10 and Torren 10 Villard 8[/size] Zoraster tumbles, rolls, dodges and weaves to try and get between the creature and Fentrith… [size=1][i]Tumble roll 11 +14 =25, fully defensive[/i][/size][i][/i] …and gets in between the creature and its meal, somewhat… Black Jack quickly switches back to his bow and fires a quick shot at the shark monster with a silver arrow… [COLOR=RED]Attack roll 12 +10 +2 flanking -4 firing into melee =20. Damage roll (I don’t think you would get surprise this round) 5 +2 =7 points of damage[/COLOR] …that slashes it through its dorsal fin and causes black blisters and burns to appear around the wound. The creatures screams but does not fall. Fentrith takes a 5 foot step back with the help of Zoraster and tries to cast defensively… [size=1][i]Concentration roll 11 +9 =20, good! Healing 3d8 +5, rolling 7 +6 +3 +5 = 21 hit points. Fentrith now has 30 hit points and feeling a bit better[/i][/size][i][/i] …and again the cooling powers of the divine wash over him. The creature screams in rage as the little swashbuckler gets in the way of its meal, it tries to bite him with its huge mouth, and cut him down with its clawed hands… [COLOR=RED]Attack roll 19 +13 =29, a HIT! Damage roll 5 +10 =15 points. Claw rake attack roll 18 +9 =27, a MISS, but he felt his hair parting from the wind!!! 2nd Claw rake 9 +9 =18, another miss. Zoraster has now take 15 points of damage and has 27 left[/COLOR] …the bite locks onto the Halflings arm for a second, tearing mostly the coat and shirt underneath but taking some skin also, but Zoraster is able to twist out of the way at the last second before losing it. Kitsch moves to a better location to fire at the creature, and catch it by surprise… [size=1][i]Hide roll 12 +16 =28, good![/i][/size][i][/i] Torren tries to grab the creature’s leg (provoking and attack of opportunity!) and the creature slashes at him as it might an ant… [COLOR=RED]Attack roll 13 +9 =22, hit. Damage roll 3 +6 =9 points of damage[/COLOR] …but it is not enough to stop the mad mage and he grabs a hold of the things leg… [COLOR=RED]melee Touch Attack, roll 8 +3 +2 flanking=13, hit. Strength roll 19 +0 =19, vs. the creatures 16 +9 =25. no go! The creature gets a trip attack back at Torren, strength roll 4 +9 =13 vs. Torren dexterity (defender can use Strength or Dexterity) 13 +3 =16[/COLOR] …and while he has a hold of the things leg it does not seem to be slowing it down at all. In fact the creatures tried to shake the wizard off but could not! Villard rapidly fires two sliver arrows at the creature, with a smooth calm precision… [COLOR=RED]Attack roll 15 +7 +2 flank -4 firing into melee =20, hit. Damage roll is 6 +3 (again don’t think you should get SA this round) =9 points and the second Attack roll is 8 +7 +2 -4 = 13, a hit. Damage roll is 3 +3 =6. The creature has taken another 15 points of damage[/COLOR] …striking true both times; the first in the right shoulder the second in the creatures lower chest, both leaving nasty burns and welts across its grey skin. The creature howls in pain and rage, its head snapping around to meet Villard’s with its cold black dead eyes. It howls and… NEXT round actions… most of you can tell it looks like it is going after Villard now, but black blood is flowing from most of these wounds, and it is lost a bit of spring in its step…?!?!? [size=1]Fentrith has taken 7 points of damage and now has 30 left. Black Jack is unharmed Zoraster has lost 4 points of Strength, and taken 15 points of damage and has 27 left. Torren has taken 9 points of damage and has 19 points left. Kitsch is unharmed Villard is unharmed The shark creature has taken 72 points of damage… and is staggering but raging all the SAME![/size] [/QUOTE]
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