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Freeport- Part 1: the Problem with Crematoriums
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<blockquote data-quote="Karl Green" data-source="post: 1517169" data-attributes="member: 1467"><p>Round 5... I am assuming that Fentrith might attack the creatures flank, so...</p><p><span style="font-size: 9px">Zoraster 24</span></p><p><span style="font-size: 9px">Black Jack 19</span></p><p><span style="font-size: 9px">Fentrith 13 and</span></p><p><span style="font-size: 9px">Shark monster 13</span></p><p><span style="font-size: 9px">Kitsch 10 and </span></p><p><span style="font-size: 9px">Torren 10</span></p><p><span style="font-size: 9px">Villard 8</span></p><p></p><p>Zoraster moves around in front of the creature again, trying to stay in front of it, and distract it from the archers...</p><p><span style="font-size: 9px"><em>9 +14 =23</em></span></p><p>... the creature seems barely aware of him, but he is in the way (it will bull rush you to move you out of the way this round)</p><p></p><p>Black Jack draws, nocks and fires another silver arrow at the creature...</p><p><span style="color: RED">18 +10 +2 flanking -4 firing into melee, a hit. Damage is 4 +2 =6 points of damage</span></p><p>...striking it in the upper shoulder and causing a nasty wound to spread across its chest area. It howls in pain but remains on it feet!!!!</p><p></p><p>Fentrith steps to the creatures back and with a two-handed thrust slashes at the back of the creatures head...</p><p><span style="color: RED">Attack roll 15 +8 +2 flanking, a hit. Damage is 4 +6 damage</span></p><p>...but while it is a good hit, the wound seems to close over almost instantly and without any affects...</p><p></p><p>The creature tries to run right over the halfling swashbuckler, whom thrusts his slim blade at the creatures to try and stop it or at least slow it down...</p><p><span style="color: RED">Bull rush draw an AoO, Zoraster stabs at it Attack roll 2 +11 =13 a hit, damage is 3 +2 =5 damage</span></p><p>...but the wound heals over instantly and the creature...</p><p><span style="color: RED">Bull Rush, touch attack 5 +13 =18, hit. Strength roll 6 +9 =15, vs. Zoraster strength roll 15 +1 -4 for small size =12</span></p><p>...pushs Zoraster out of the way, but just barely. It only gets to Villards area this round and can't attack!!! It howls in rage, but only to the wind.</p><p></p><p>Kitsch fires a bolt into the creature back from hiding...</p><p><span style="color: RED">Attack roll 8 +10 +2 flanking -4 firing into melee combat =16 a hit. Damage roll is 1d8 +3d6 =7 +3 +1 +3 =14 points of damage</span></p><p>...and while most of the wound heals over quitly it is not enough!!! The creatures howls one last time and crashes to the floor right at Villard feet! Black blood and burning flesh flow off the creature, and in mear seconds the creature changes form to that of an old, very ugly woman, with green, sea-weed like hair. </p><p></p><p>It appears to be dead...</p></blockquote><p></p>
[QUOTE="Karl Green, post: 1517169, member: 1467"] Round 5... I am assuming that Fentrith might attack the creatures flank, so... [size=1]Zoraster 24 Black Jack 19 Fentrith 13 and Shark monster 13 Kitsch 10 and Torren 10 Villard 8[/size] Zoraster moves around in front of the creature again, trying to stay in front of it, and distract it from the archers... [size=1][i]9 +14 =23[/i][/size][i][/i] ... the creature seems barely aware of him, but he is in the way (it will bull rush you to move you out of the way this round) Black Jack draws, nocks and fires another silver arrow at the creature... [COLOR=RED]18 +10 +2 flanking -4 firing into melee, a hit. Damage is 4 +2 =6 points of damage[/COLOR] ...striking it in the upper shoulder and causing a nasty wound to spread across its chest area. It howls in pain but remains on it feet!!!! Fentrith steps to the creatures back and with a two-handed thrust slashes at the back of the creatures head... [COLOR=RED]Attack roll 15 +8 +2 flanking, a hit. Damage is 4 +6 damage[/COLOR] ...but while it is a good hit, the wound seems to close over almost instantly and without any affects... The creature tries to run right over the halfling swashbuckler, whom thrusts his slim blade at the creatures to try and stop it or at least slow it down... [COLOR=RED]Bull rush draw an AoO, Zoraster stabs at it Attack roll 2 +11 =13 a hit, damage is 3 +2 =5 damage[/COLOR] ...but the wound heals over instantly and the creature... [COLOR=RED]Bull Rush, touch attack 5 +13 =18, hit. Strength roll 6 +9 =15, vs. Zoraster strength roll 15 +1 -4 for small size =12[/COLOR] ...pushs Zoraster out of the way, but just barely. It only gets to Villards area this round and can't attack!!! It howls in rage, but only to the wind. Kitsch fires a bolt into the creature back from hiding... [COLOR=RED]Attack roll 8 +10 +2 flanking -4 firing into melee combat =16 a hit. Damage roll is 1d8 +3d6 =7 +3 +1 +3 =14 points of damage[/COLOR] ...and while most of the wound heals over quitly it is not enough!!! The creatures howls one last time and crashes to the floor right at Villard feet! Black blood and burning flesh flow off the creature, and in mear seconds the creature changes form to that of an old, very ugly woman, with green, sea-weed like hair. It appears to be dead... [/QUOTE]
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