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Freeport- Part 1: the Problem with Crematoriums
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<blockquote data-quote="Karl Green" data-source="post: 1561350" data-attributes="member: 1467"><p>[OCC – BIG sorry this is so late… work is VERY busy right now <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /> anyway I will be better]</p><p></p><p><strong>Round 6</strong></p><p><strong></strong></p><p><strong>Inside the Hermitage</strong></p><p>Creatures outside with spearguns (not sure what they are doing <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />) – 22.5</p><p>Black Jack and Villard – 22</p><p>Zoraster – 17</p><p>Creatures – 15 </p><p>Kitsch – 14</p><p>Creatures that were by the northeast door (half in the middle of the stairs the other half stuck in webs) – 14 </p><p>Torren – 13.5 </p><p>Group from the south door (stuck in the web) – 13</p><p>The rest of the creatures – 13</p><p>Fentrith – 8</p><p>4-armed creature at the top of the stairs and coming down the stairs after Villard - 4 </p><p></p><p>---</p><p></p><p>Creatures outside do something…</p><p></p><p>Black Jack steps to the side and seems to melt into the shadows…</p><p><span style="font-size: 9px">Hide check 11 +5 +10 =26; no one spots him</span></p><p></p><p>Villard braces the door as best he can this round…</p><p><span style="font-size: 9px">Int roll for best placement 14 +3 =17</span></p><p>…and then steps back 5 ft (he can hide next round).</p><p><span style="font-size: 9px">another INT check 4 +3 =7, nope</span></p><p></p><p>Zoraster tumbles in from of the enraged four armed monster trying to rip Torren to shreds…</p><p><span style="font-size: 9px">Tumble check 10 +14 =24, not enough to tumble into a threatened area</span></p><p>…but can’t quit get there. He has to settle for stabbing it…</p><p><span style="color: red">Attack roll 7 +11 +2 flank =21, a hit; damage 1d4+4 = 1 +4 =5</span></p><p>…slashing it across its leg. The creature howls with pain and turns on the little Halfling (rage and all that <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />)</p><p></p><p>The creature next to Torren attacks him with both of its nasty claws…</p><p><span style="color: red">Attack roll 18 a hit; damage total 5 points of damage</span></p><p>…but the first one catches him on the side of the head and drops him like a rock. The creature hisses with pleasure and races over to engage Fentrith (can attack but is on him) </p><p></p><p>Kitsch moves to cover and reloads. He tries to hide…</p><p><span style="font-size: 9px">Hide check 9 +16 =25 (-20 vs. the speargun wielders); their spot rolls 21 and 15, so</span></p><p>…but the two tracking him still have an idea where he is (but he gets +8 AC cover from them)</p><p></p><p>Two of the fishmen on the lower barricade try and make the last bit over and onto the stairs…</p><p><span style="font-size: 9px">climb check total for the 1st is 18 and the second is 17</span></p><p>…and both make it onto the stairs and move up to the upper barricade (they can start climbing next round). The two stuck in the webs try and break free…</p><p><span style="font-size: 9px">Strength check for the first 13, and the second 3!</span></p><p>…but the webs are to strong for them!</p><p></p><p>The two fishmen with spearguns take Ready actions to wait for the Filcher to come out of hiding before trying to hit him (Ready action)</p><p></p><p>Torren is on the ground and bleeding… he breathing is shallow and slow…</p><p></p><p>The group within webs hiss and cry and are still under total concealment</p><p></p><p>Fentrith has to defend himself against the creature that came at him and attacks it with <em>Cutter</em> </p><p><span style="color: red">Attack roll 10 +6 =16, a hit; damage is 3 +3 =6 points of damage</span></p><p>…catching it with a nasty cut along its side. The creature hisses in rage and seems to go into a frenzy against him. </p><p></p><p>The four-armed creature that turned onto Zoraster tries to frenzy onto him with flailing arms and biting mouth…</p><p><span style="color: red">Attack roll 1st claw 11, miss; 2nd claw 17, miss; 3rd claw 8!, miss; 4th claw 12?!, miss; Bite 16, miss?!?!?!?</span></p><p>…but the nibble swashbuckler easily avoids the creature’s clumsy attempts to hit him!</p><p></p><p>The four-armed creature coming down the stairs from the bell tower hits the door with a loud roar…</p><p><span style="font-size: 9px">Strength test total 13</span></p><p>…and while it gives the bracing holds!</p><p></p><p>Actions??? </p><p></p><p></p><p>Villard has take 12 points damage (has 19 points left) and is "startled" (5th round)</p><p>Black Jack has taken no damage</p><p>Torren has taken 31 points of damage, is on the ground unconscious and bleeding, and is ‘weakened’ </p><p>Zoraster has taken 2 points of damage (from the last battle not yet healed)</p><p>Kitsch has taken 7 points of damage (has 20 points left)</p><p>Fentrith has taken 8 points damage (has 29 points left)</p><p></p><p>One big fishmen is unwounded and in the Bell Tower staircase. </p><p>There are four spear-gun shooters outside who are all unharmed doing something. </p><p>The big four armed fishman at the top of the barricade attacking Zoraster has taken 34 points of damage.</p><p>The normal fishman at the top stairs next to Fentrith has taken 6 points of damage </p><p>Two fishmen in the middle of the stairs ready to climb over the upper barricade are unharmed</p><p>Two fishmen at the bottom of the stairs are entangled in the web and unharmed</p><p>Two speargun shooters have cover and or unharmed and have a Ready actions (attack Kitsch when he appears from cover)</p><p>The group by the south door are hidden in the webs, and while they are angry don’t seem to be doing anything that anyone can see.</p></blockquote><p></p>
[QUOTE="Karl Green, post: 1561350, member: 1467"] [OCC – BIG sorry this is so late… work is VERY busy right now :( anyway I will be better] [b]Round 6 Inside the Hermitage[/b] Creatures outside with spearguns (not sure what they are doing :)) – 22.5 Black Jack and Villard – 22 Zoraster – 17 Creatures – 15 Kitsch – 14 Creatures that were by the northeast door (half in the middle of the stairs the other half stuck in webs) – 14 Torren – 13.5 Group from the south door (stuck in the web) – 13 The rest of the creatures – 13 Fentrith – 8 4-armed creature at the top of the stairs and coming down the stairs after Villard - 4 --- Creatures outside do something… Black Jack steps to the side and seems to melt into the shadows… [size=1]Hide check 11 +5 +10 =26; no one spots him[/size] Villard braces the door as best he can this round… [size=1]Int roll for best placement 14 +3 =17[/size] …and then steps back 5 ft (he can hide next round). [size=1]another INT check 4 +3 =7, nope[/size] Zoraster tumbles in from of the enraged four armed monster trying to rip Torren to shreds… [size=1]Tumble check 10 +14 =24, not enough to tumble into a threatened area[/size] …but can’t quit get there. He has to settle for stabbing it… [color=red]Attack roll 7 +11 +2 flank =21, a hit; damage 1d4+4 = 1 +4 =5[/color] …slashing it across its leg. The creature howls with pain and turns on the little Halfling (rage and all that :)) The creature next to Torren attacks him with both of its nasty claws… [color=red]Attack roll 18 a hit; damage total 5 points of damage[/color] …but the first one catches him on the side of the head and drops him like a rock. The creature hisses with pleasure and races over to engage Fentrith (can attack but is on him) Kitsch moves to cover and reloads. He tries to hide… [size=1]Hide check 9 +16 =25 (-20 vs. the speargun wielders); their spot rolls 21 and 15, so[/size] …but the two tracking him still have an idea where he is (but he gets +8 AC cover from them) Two of the fishmen on the lower barricade try and make the last bit over and onto the stairs… [size=1]climb check total for the 1st is 18 and the second is 17[/size] …and both make it onto the stairs and move up to the upper barricade (they can start climbing next round). The two stuck in the webs try and break free… [size=1]Strength check for the first 13, and the second 3![/size] …but the webs are to strong for them! The two fishmen with spearguns take Ready actions to wait for the Filcher to come out of hiding before trying to hit him (Ready action) Torren is on the ground and bleeding… he breathing is shallow and slow… The group within webs hiss and cry and are still under total concealment Fentrith has to defend himself against the creature that came at him and attacks it with [i]Cutter[/i] [color=red]Attack roll 10 +6 =16, a hit; damage is 3 +3 =6 points of damage[/color] …catching it with a nasty cut along its side. The creature hisses in rage and seems to go into a frenzy against him. The four-armed creature that turned onto Zoraster tries to frenzy onto him with flailing arms and biting mouth… [color=red]Attack roll 1st claw 11, miss; 2nd claw 17, miss; 3rd claw 8!, miss; 4th claw 12?!, miss; Bite 16, miss?!?!?!?[/color] …but the nibble swashbuckler easily avoids the creature’s clumsy attempts to hit him! The four-armed creature coming down the stairs from the bell tower hits the door with a loud roar… [size=1]Strength test total 13[/size] …and while it gives the bracing holds! Actions??? Villard has take 12 points damage (has 19 points left) and is "startled" (5th round) Black Jack has taken no damage Torren has taken 31 points of damage, is on the ground unconscious and bleeding, and is ‘weakened’ Zoraster has taken 2 points of damage (from the last battle not yet healed) Kitsch has taken 7 points of damage (has 20 points left) Fentrith has taken 8 points damage (has 29 points left) One big fishmen is unwounded and in the Bell Tower staircase. There are four spear-gun shooters outside who are all unharmed doing something. The big four armed fishman at the top of the barricade attacking Zoraster has taken 34 points of damage. The normal fishman at the top stairs next to Fentrith has taken 6 points of damage Two fishmen in the middle of the stairs ready to climb over the upper barricade are unharmed Two fishmen at the bottom of the stairs are entangled in the web and unharmed Two speargun shooters have cover and or unharmed and have a Ready actions (attack Kitsch when he appears from cover) The group by the south door are hidden in the webs, and while they are angry don’t seem to be doing anything that anyone can see. [/QUOTE]
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