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General Tabletop Discussion
*Pathfinder & Starfinder
Freeze soul is now disjoin soul. Heavy update.
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<blockquote data-quote="index" data-source="post: 1652212" data-attributes="member: 21195"><p>So is this a temporary banishing spell? Whatever remains of the victim is banished to the plane of shadow, and if they survive, the banishment ends and they get their body back?</p><p></p><p>Why not describe it as a banishment, then?</p><p></p><p>Targeted only by Plane Shift... As someone else mentioned, that's a touch spell.</p><p></p><p>(And why Heightened to 8th level? Do you know how RARE the use of Heighten is? The only time I've ever used it was when I was raising the required slot for the spell anyway by using other meta-magic.)</p><p></p><p>If part of the victim is sent to the Plane of Shadow, why can't their depature point be targetted with a Mordenkainen's Disjuction or Greater Dispel Magic? If all of the (remains of the) victim is sent to the Plane of Shadow, why should ANY spell be able to target them?</p><p></p><p>BTW, I don't think there's any official Maze ruling, because everyone just assumes the victim will soon make their INT roll, but I've always run it as leaving behind a tiny magical nexus at the victim's departure point which can be dispelled to collapse the extradimensional prison and bring the victim back.</p><p></p><p>IMO, any spell that banishes a native (banishing a planar is easier) -- even temporarily -- without leaving behind some sort of exploitable connection is equal to a Gate spell, reversed.</p><p></p><p>If there's no connection to the departure point, how does a Maze spell put the victim back in the correct place once they escape?</p><p></p><p>--index</p></blockquote><p></p>
[QUOTE="index, post: 1652212, member: 21195"] So is this a temporary banishing spell? Whatever remains of the victim is banished to the plane of shadow, and if they survive, the banishment ends and they get their body back? Why not describe it as a banishment, then? Targeted only by Plane Shift... As someone else mentioned, that's a touch spell. (And why Heightened to 8th level? Do you know how RARE the use of Heighten is? The only time I've ever used it was when I was raising the required slot for the spell anyway by using other meta-magic.) If part of the victim is sent to the Plane of Shadow, why can't their depature point be targetted with a Mordenkainen's Disjuction or Greater Dispel Magic? If all of the (remains of the) victim is sent to the Plane of Shadow, why should ANY spell be able to target them? BTW, I don't think there's any official Maze ruling, because everyone just assumes the victim will soon make their INT roll, but I've always run it as leaving behind a tiny magical nexus at the victim's departure point which can be dispelled to collapse the extradimensional prison and bring the victim back. IMO, any spell that banishes a native (banishing a planar is easier) -- even temporarily -- without leaving behind some sort of exploitable connection is equal to a Gate spell, reversed. If there's no connection to the departure point, how does a Maze spell put the victim back in the correct place once they escape? --index [/QUOTE]
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Community
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Freeze soul is now disjoin soul. Heavy update.
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