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*Pathfinder & Starfinder
Freeze soul is now disjoin soul. Heavy update.
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<blockquote data-quote="Ferret" data-source="post: 1652504" data-attributes="member: 4052"><p>Points taken on how you write. In all honestly it doesn't make it any harder to read, but I just don't like it. Don't know why. Thanks for taking exception to my posts <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />.</p><p></p><p>Instead of answering questions (directly and ignoring what I would like the spell to do), I'm going to just say what I wanted the spell to do. </p><p></p><p>It is intended to incapacitatethe target, by putting part of them on the plane of shadows. Not specificly the soul, or the body but their essence. This would leave them without a corporeal body and unable to do anything but they should still be able to be seen. Where they <em>are</em> isn't black and white, their lost almost. Because of where they are they would take damage, and also not existing would also hurt.</p><p></p><p><em>'This spell throws a shroud of obsidian dust over your target and disjoins the soul. For all intents and purposes, the body temporarily ceases to exist, while the soul is trapped on a random, hostile part of the Plane of Shadow.'</em> </p><p></p><p>This works on the same principle but is a much cleaner way of putting it.</p><p></p><p>Onto your points (I've not quoted what you said in an attept to stop this thread from getting massive): </p><p></p><p>Duration short: If it is too powerful for an 8th level spell then I'd be happier to move it too a 9th level spot, then shorten the duration.</p><p></p><p>No defense against damage: I'm not trying to stop them resisting damage, just that it isn't the regular physical damage. It has no descriptor or type. If I had to label it I'd say it was darkness damage but that doesn't exist. Thinking about it would one point of constitution damage every 5 rounds (Which would leave it at -4 con at the end of the 20 rounds) be good?</p><p></p><p>Incorporeal or not?: Being incorporeal is like what I wanted, but if i say incorporeal then like you (might have) thought with the Incorporeal subtype that they gain the benefits. This shouldn't be too bmuch of a problem if I clearly say that they cannot act whilst they are disjoined.</p><p></p><p>ALL POWERFULL!!: This isn't meant to be all powerful but I didn't want a lowly 6th level spell dispell the spell. MD would work, I hadn't thought of it. I would think that those spells would just sever the link between the part that is on the prime M plane and the Plane of shadows meaning that the target is trapped on the plane of shadows, but would no longer suffer damage, be corporeal on the plane of shadows and be able to do stuff. Wish would undo the spell.</p><p></p><p>Spell cost: The ones with really high (thousands) costs are restricted, especially if it's cast alot, 300 gp isn't much but if it's used a lot (which could get tiring) it'll make a dent.</p><p></p><p>Banishing?: No, although a "I'll send you to hell" spell Sounds good.</p><p></p><p>Heightened and stuff: Ignore that, when I rewite it I'll say something like it "can only be dispell by applicable spell over 8th level"</p><p></p><p>The rest (assuming I responded chronologicaly, and you read this in the right order <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" />): It should have some tie to the Prime M plane, I always pictured an insubstantial image of the target, a planar residue. Uhm.. like the way the shadow plane overlaps so you can see a faint image of the target.</p><p></p><p>Thats all isn't it?</p></blockquote><p></p>
[QUOTE="Ferret, post: 1652504, member: 4052"] Points taken on how you write. In all honestly it doesn't make it any harder to read, but I just don't like it. Don't know why. Thanks for taking exception to my posts :). Instead of answering questions (directly and ignoring what I would like the spell to do), I'm going to just say what I wanted the spell to do. It is intended to incapacitatethe target, by putting part of them on the plane of shadows. Not specificly the soul, or the body but their essence. This would leave them without a corporeal body and unable to do anything but they should still be able to be seen. Where they [I]are[/I] isn't black and white, their lost almost. Because of where they are they would take damage, and also not existing would also hurt. [I]'This spell throws a shroud of obsidian dust over your target and disjoins the soul. For all intents and purposes, the body temporarily ceases to exist, while the soul is trapped on a random, hostile part of the Plane of Shadow.'[/I] This works on the same principle but is a much cleaner way of putting it. Onto your points (I've not quoted what you said in an attept to stop this thread from getting massive): Duration short: If it is too powerful for an 8th level spell then I'd be happier to move it too a 9th level spot, then shorten the duration. No defense against damage: I'm not trying to stop them resisting damage, just that it isn't the regular physical damage. It has no descriptor or type. If I had to label it I'd say it was darkness damage but that doesn't exist. Thinking about it would one point of constitution damage every 5 rounds (Which would leave it at -4 con at the end of the 20 rounds) be good? Incorporeal or not?: Being incorporeal is like what I wanted, but if i say incorporeal then like you (might have) thought with the Incorporeal subtype that they gain the benefits. This shouldn't be too bmuch of a problem if I clearly say that they cannot act whilst they are disjoined. ALL POWERFULL!!: This isn't meant to be all powerful but I didn't want a lowly 6th level spell dispell the spell. MD would work, I hadn't thought of it. I would think that those spells would just sever the link between the part that is on the prime M plane and the Plane of shadows meaning that the target is trapped on the plane of shadows, but would no longer suffer damage, be corporeal on the plane of shadows and be able to do stuff. Wish would undo the spell. Spell cost: The ones with really high (thousands) costs are restricted, especially if it's cast alot, 300 gp isn't much but if it's used a lot (which could get tiring) it'll make a dent. Banishing?: No, although a "I'll send you to hell" spell Sounds good. Heightened and stuff: Ignore that, when I rewite it I'll say something like it "can only be dispell by applicable spell over 8th level" The rest (assuming I responded chronologicaly, and you read this in the right order :P): It should have some tie to the Prime M plane, I always pictured an insubstantial image of the target, a planar residue. Uhm.. like the way the shadow plane overlaps so you can see a faint image of the target. Thats all isn't it? [/QUOTE]
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Freeze soul is now disjoin soul. Heavy update.
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