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*TTRPGs General
Frenzied Berserker: should I worry ?
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<blockquote data-quote="scottdunphy" data-source="post: 1841507" data-attributes="member: 14250"><p>The problem is with the character concept, not the class. A CN destroyer is an NPC concept, not a player concept. I played a FB in a campaign of several months and it didn't cause any problems. The concept: Holy Liberator/Frenzied Barbarian - he'd see someone in chains and freak out. His Holy Liberator levels and Wisdom gave him the high Will Save to control the Frenzy (most of the time).</p><p></p><p>The other factor that balances the class is that an FB can't usually control when he starts a Frenzy. If the bad guys hit him from range with Fireball, he's not likely to make the resulting Will Save (DC = 10 plus damage taken) and will have to charge recklessly across the battlefield (at a lower AC). Forget tactics with an FB. </p><p></p><p>Yet another disadvantage is the fatigued/exhausted state at the end of the Frenzy/Frenzied-Rage. At higher levels combats can often exceed the length of the Frenzy, especially if the badguys get reinforced during the combat.</p><p></p><p>And the Deathless Frenzy isn't an entirely an advantage. Before you have it, the FB can be dropped to -2 (for example) and fall unconsious. Likely the party healer will get there in time to stabilize him. With Deathless Frenzy, you can't retreat and you won't fall down - guaranteed death without a high-level healer standing next to you (likely a dangerous place to be if the FB is past -10).</p><p></p><p>Yes, the PrC is challenging, but I don't believe it is broken. As with any PrC, the DM must determine if they want to allow it for a host of reasons. PrCs define and shape the campaign world and ALL of them should be carefully considered.</p></blockquote><p></p>
[QUOTE="scottdunphy, post: 1841507, member: 14250"] The problem is with the character concept, not the class. A CN destroyer is an NPC concept, not a player concept. I played a FB in a campaign of several months and it didn't cause any problems. The concept: Holy Liberator/Frenzied Barbarian - he'd see someone in chains and freak out. His Holy Liberator levels and Wisdom gave him the high Will Save to control the Frenzy (most of the time). The other factor that balances the class is that an FB can't usually control when he starts a Frenzy. If the bad guys hit him from range with Fireball, he's not likely to make the resulting Will Save (DC = 10 plus damage taken) and will have to charge recklessly across the battlefield (at a lower AC). Forget tactics with an FB. Yet another disadvantage is the fatigued/exhausted state at the end of the Frenzy/Frenzied-Rage. At higher levels combats can often exceed the length of the Frenzy, especially if the badguys get reinforced during the combat. And the Deathless Frenzy isn't an entirely an advantage. Before you have it, the FB can be dropped to -2 (for example) and fall unconsious. Likely the party healer will get there in time to stabilize him. With Deathless Frenzy, you can't retreat and you won't fall down - guaranteed death without a high-level healer standing next to you (likely a dangerous place to be if the FB is past -10). Yes, the PrC is challenging, but I don't believe it is broken. As with any PrC, the DM must determine if they want to allow it for a host of reasons. PrCs define and shape the campaign world and ALL of them should be carefully considered. [/QUOTE]
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