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General Tabletop Discussion
*Pathfinder & Starfinder
Frequency of Opportunity Attacks
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<blockquote data-quote="Enclave" data-source="post: 5134416" data-attributes="member: 88895"><p>Actually that's another thing. The DM has to not play too much into metagaming.</p><p></p><p>For instance, if you're the DM and the party is up against say zombies. Well, the zombies aren't going to be smart enough to not provoke opportunity attacks. They're going to do what their very basic instincts tell them to.</p><p></p><p>In this manner, they could very well ignore the squishy Wizard directly in front of them to go attack some Warrior who marked them who's a few squares away. Why? They don't know any better and while on their way to the Warrior they may well provoke an opportunity attack from some Avenger or something that they are shambling by on their way to the Warrior.</p><p></p><p>This is something I've noticed a lot of DM's have trouble with. They don't have their monsters react the way that specific monster would react.</p><p></p><p>Now sure, this can lead to some fights becoming much easier for the players, but I think that's a trade off for immersion. Not to mention, when the players come up against a monster that does think on a fairly high level they may be thrown off their game some which would make the epic fight all the more epic.</p></blockquote><p></p>
[QUOTE="Enclave, post: 5134416, member: 88895"] Actually that's another thing. The DM has to not play too much into metagaming. For instance, if you're the DM and the party is up against say zombies. Well, the zombies aren't going to be smart enough to not provoke opportunity attacks. They're going to do what their very basic instincts tell them to. In this manner, they could very well ignore the squishy Wizard directly in front of them to go attack some Warrior who marked them who's a few squares away. Why? They don't know any better and while on their way to the Warrior they may well provoke an opportunity attack from some Avenger or something that they are shambling by on their way to the Warrior. This is something I've noticed a lot of DM's have trouble with. They don't have their monsters react the way that specific monster would react. Now sure, this can lead to some fights becoming much easier for the players, but I think that's a trade off for immersion. Not to mention, when the players come up against a monster that does think on a fairly high level they may be thrown off their game some which would make the epic fight all the more epic. [/QUOTE]
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Frequency of Opportunity Attacks
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