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General Tabletop Discussion
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Frequency of Squeezing
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<blockquote data-quote="spinmd" data-source="post: 4823503" data-attributes="member: 19965"><p>In a my conversion of the Seeds of Sehan module from Dungeon magazine, there are a few narrow tunnels that the PCs will have to squeeze through.</p><p></p><p>One particularly nasty one is a 80ft relatively straight tunnel that has two arrow slits from a much bigger cavern. If the monsters are aware of the PCs, the ranged focused monsters will attack the PCs through the arrow slits. Why this is nasty, IMO, is in addition to the squeezing penalties, the terrain description for arrow slits (DMG pg 66) says that the firer gets superior cover and determines the target's cover from the square just outside the slit. So, unless I am interpreting wrong, the PCs would have a -10 (-5 for squeezing, -5 for superior cover) to attack the monsters behind the arrow slits and only move half speed (so they can't get away quickly). The monsters would have +2 to attack (from CA due to squeezing) and could attack anyone in the tunnel (within range) as the tunnel is straight and they use the square outside the arrow slit to determine if the PC has cover.</p><p></p><p>The PCs can use other tunnels to bypass this small tunnel, but I kind of hope they use the small tunnel. <img src="http://www.enworld.org/forum/images/smilies/devil.png" class="smilie" loading="lazy" alt=":devil:" title="Devil :devil:" data-shortname=":devil:" /></p></blockquote><p></p>
[QUOTE="spinmd, post: 4823503, member: 19965"] In a my conversion of the Seeds of Sehan module from Dungeon magazine, there are a few narrow tunnels that the PCs will have to squeeze through. One particularly nasty one is a 80ft relatively straight tunnel that has two arrow slits from a much bigger cavern. If the monsters are aware of the PCs, the ranged focused monsters will attack the PCs through the arrow slits. Why this is nasty, IMO, is in addition to the squeezing penalties, the terrain description for arrow slits (DMG pg 66) says that the firer gets superior cover and determines the target's cover from the square just outside the slit. So, unless I am interpreting wrong, the PCs would have a -10 (-5 for squeezing, -5 for superior cover) to attack the monsters behind the arrow slits and only move half speed (so they can't get away quickly). The monsters would have +2 to attack (from CA due to squeezing) and could attack anyone in the tunnel (within range) as the tunnel is straight and they use the square outside the arrow slit to determine if the PC has cover. The PCs can use other tunnels to bypass this small tunnel, but I kind of hope they use the small tunnel. :devil: [/QUOTE]
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