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Fresh campaign setting idea
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<blockquote data-quote="Byrons_Ghost" data-source="post: 586672" data-attributes="member: 7396"><p>The idea for the light & dark halves sounds neat. I like the bit with the ice caps, also. Here's a couple of thoughts:</p><p></p><p>1. Does the planet's slow rotation have any other effects on the inhabitants? I'm no astrophysicist, but I think that it might make the gravity somewhat less, which could lead to a few different things- quicker travel, that sort of thing.</p><p></p><p>2. Without the setting of the sun, there's no way to tell one day from the next. What do people do as an alternative? I assume they would do it by tracking the moons instead. Time tracking, history, and clockmaking could be the purview of clerics associated with a specific moon- probably the spiritual moon, or perhaps just whichever moon's orbit most closely represents a single day (or rather what people think a single day used to be).</p></blockquote><p></p>
[QUOTE="Byrons_Ghost, post: 586672, member: 7396"] The idea for the light & dark halves sounds neat. I like the bit with the ice caps, also. Here's a couple of thoughts: 1. Does the planet's slow rotation have any other effects on the inhabitants? I'm no astrophysicist, but I think that it might make the gravity somewhat less, which could lead to a few different things- quicker travel, that sort of thing. 2. Without the setting of the sun, there's no way to tell one day from the next. What do people do as an alternative? I assume they would do it by tracking the moons instead. Time tracking, history, and clockmaking could be the purview of clerics associated with a specific moon- probably the spiritual moon, or perhaps just whichever moon's orbit most closely represents a single day (or rather what people think a single day used to be). [/QUOTE]
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