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<blockquote data-quote="pemerton" data-source="post: 9581565" data-attributes="member: 42582"><p>I skimmed your document. From it, I can't work out how the game plays. In particular, I can't work out:</p><p></p><p style="margin-left: 20px">*What principles govern the GM's scene-framing and consequence narration;</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">*What happens on a "progress roll" in an extended conflict;</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">*What principles govern player narration of consequences;</p><p></p><p>Here's an illustration of what I mean. The document includes this example:</p><p></p><p style="margin-left: 20px">For example, your starfighter encounters an enemy greywing. The Guide thinks that there is a chance that the greywing pilot will best you, so he asks you to roll "mental" (a contest with your mental attribute bonus). You'll add 1 point of mental bonus, and your 3 points of Pilot skill. In addition, your starfighter has a Handling Rating of 4 (in this campaign) that you can add. You're not too worried about the enemy's skill, and you definitely don't want to roll low, so you halfmax your d20 contest roll. Your contest result is 18 (1+3+4+10). The Guide could add up the enemy character's bonuses, but decides that it's easier just to rate the greywing as Challenging Difficulty, so he adds 4 points to his difficulty contest and rolls 7 on the d20. Your 18 beats his 11, so he says, "Pro. You make the dogfight look easy. What happens?"</p><p></p><p>How does the GM decide that an enemy greywing is encountered? How does the GM decide that there is a chance that the greywing pilot will "best" the PC? What does "besting" mean in this context - is the PC at risk of being blown up? Captured? Embarrassed? Something else?</p><p></p><p>After the rolls, it becomes clear that this was a "dogfight" - when and how was this decided? And when the GM asks "What happens?", what is the player allowed to say in response? For instance, can they stipulate that the passenger on their starfighter is so impressed by the PC's display of skill that they fall in love with them? Can they stipulate that they outfly the greywing, avoid its scopes, and therefore are able to follow it back to its base?</p><p></p><p>And once the player says what happens, what (if anything) is binding on the GM's future scene-framing. Eg if the player declares "I blow up the greywing", is the GM allowed to respond "Cool! You see 3 more greywings approaching"? Or suppose the starfighter was hurrying to a rendezvous - is the GMy allowed to respond "Cool, you blow up the greywing! But the time spent starfighting has delayed you - when you arrive at the rendezvous point, the others have left without you"?</p><p></p><p>So, as I said at the start of this post - I can't tell how the game plays.</p></blockquote><p></p>
[QUOTE="pemerton, post: 9581565, member: 42582"] I skimmed your document. From it, I can't work out how the game plays. In particular, I can't work out: [indent]*What principles govern the GM's scene-framing and consequence narration; *What happens on a "progress roll" in an extended conflict; *What principles govern player narration of consequences;[/indent] Here's an illustration of what I mean. The document includes this example: [indent]For example, your starfighter encounters an enemy greywing. The Guide thinks that there is a chance that the greywing pilot will best you, so he asks you to roll "mental" (a contest with your mental attribute bonus). You'll add 1 point of mental bonus, and your 3 points of Pilot skill. In addition, your starfighter has a Handling Rating of 4 (in this campaign) that you can add. You're not too worried about the enemy's skill, and you definitely don't want to roll low, so you halfmax your d20 contest roll. Your contest result is 18 (1+3+4+10). The Guide could add up the enemy character's bonuses, but decides that it's easier just to rate the greywing as Challenging Difficulty, so he adds 4 points to his difficulty contest and rolls 7 on the d20. Your 18 beats his 11, so he says, "Pro. You make the dogfight look easy. What happens?"[/indent] How does the GM decide that an enemy greywing is encountered? How does the GM decide that there is a chance that the greywing pilot will "best" the PC? What does "besting" mean in this context - is the PC at risk of being blown up? Captured? Embarrassed? Something else? After the rolls, it becomes clear that this was a "dogfight" - when and how was this decided? And when the GM asks "What happens?", what is the player allowed to say in response? For instance, can they stipulate that the passenger on their starfighter is so impressed by the PC's display of skill that they fall in love with them? Can they stipulate that they outfly the greywing, avoid its scopes, and therefore are able to follow it back to its base? And once the player says what happens, what (if anything) is binding on the GM's future scene-framing. Eg if the player declares "I blow up the greywing", is the GM allowed to respond "Cool! You see 3 more greywings approaching"? Or suppose the starfighter was hurrying to a rendezvous - is the GMy allowed to respond "Cool, you blow up the greywing! But the time spent starfighting has delayed you - when you arrive at the rendezvous point, the others have left without you"? So, as I said at the start of this post - I can't tell how the game plays. [/QUOTE]
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