Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Frogreaver's Warlord 2
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="mellored" data-source="post: 7365470" data-attributes="member: 6801209"><p>1: I got that it scales. But the 1-minute buff feels like magic.</p><p></p><p>2: IMO, lazy lord should be an option for the base class. Also, there should be some out of combat features as well.</p><p>Something equivalent to guidance equivalent. Nominally, "if you take the help action, the target gains an extra 1d4 on their roll."</p><p></p><p>3: If it's too strong, you can reduce the bonus. Or break up the bonuses. Or both.</p><p></p><p>i.e.</p><p></p><p>Choose 3 Rallys from the list below. You may use this ability as a bonus action. You can only have 1 rally active at a time. Allies must be able to see or hear you to get any benefit.</p><p></p><p>Ready for anything: All allies gain a +3 bonus to initiative and an additional <s>15</s> <strong>5</strong>ft of movement on their first turn.</p><p></p><p>Focus Fire: You may also designate 1 enemy as a focus target. Every attack against that enemy deals an extra <s>2</s> <strong>1</strong> damage.</p><p></p><p>Try Again: When an ally misses an attack you may use your reaction to allow that ally to make an additional attack <strong>with disavantage</strong> immediately after the miss.</p><p></p><p></p><p>Hmm... actaully, this is looking like a mix between the marshal's aura and the warlord's abilities.</p><p></p><p>BTW here's a list of the marshal aura's. You could have 1 minor (level 1) and 1 major (level 2) running at a time. As well as granting a move action a few times a day.</p><p>[sblock]</p><p>Minor</p><p></p><p>Accurate Strike: Bonus on rolls made to confirm critical hits.</p><p>Art of War: Bonus on disarm, trip, bull rush, and sunder attempts.</p><p>Demand Fortitude: Bonus on Fortitude saves.</p><p>Determined Caster: Bonus on rolls to overcome spell resistance.</p><p>Force of Will: Bonus on Will saves.</p><p>Master of Opportunity: Bonus to Armor Class against attacks of opportunity.</p><p>Master of Tactics: Bonus on damage rolls when flanking.</p><p>Motivate Charisma: Bonus on Charisma checks and Charisma-based skill checks.</p><p>Motivate Constitution: Bonus on Constitution checks and Constitution-based skill checks.</p><p>Motivate Dexterity: Bonus on Dexterity checks, Dexterity-based skill checks, and initiative checks.</p><p>Motivate Intelligence: Bonus on Intelligence checks and Intelligence-based skill checks.</p><p>Motivate Strength: Bonus on Strength checks and Strength-based skill checks.</p><p>Motivate Wisdom: Bonus on Wisdom checks and Wisdom-based skill checks.</p><p>Over the Top: Bonus on damage rolls when charging.</p><p>Watchful Eye: Bonus on Reflex saves.</p><p></p><p></p><p>Major:</p><p></p><p>Hardy Soldiers: The marshal's allies gain damage reduction</p><p>Motivate Ardor: Bonus on damage rolls.</p><p>Motivate Attack: Bonus on melee attack rolls.</p><p>Motivate Care: Bonus to Armor Class.</p><p>Motivate Urgency: Allies' base land speed is increased by a number of feet equal to 5 x the amount of bonus the aura provides.</p><p>Resilient Troops: Bonus on all saves.</p><p>Steady Hand: Bonus on ranged attack rolls.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="mellored, post: 7365470, member: 6801209"] 1: I got that it scales. But the 1-minute buff feels like magic. 2: IMO, lazy lord should be an option for the base class. Also, there should be some out of combat features as well. Something equivalent to guidance equivalent. Nominally, "if you take the help action, the target gains an extra 1d4 on their roll." 3: If it's too strong, you can reduce the bonus. Or break up the bonuses. Or both. i.e. Choose 3 Rallys from the list below. You may use this ability as a bonus action. You can only have 1 rally active at a time. Allies must be able to see or hear you to get any benefit. Ready for anything: All allies gain a +3 bonus to initiative and an additional [s]15[/s] [B]5[/B]ft of movement on their first turn. Focus Fire: You may also designate 1 enemy as a focus target. Every attack against that enemy deals an extra [s]2[/s] [B]1[/B] damage. Try Again: When an ally misses an attack you may use your reaction to allow that ally to make an additional attack [B]with disavantage[/B] immediately after the miss. Hmm... actaully, this is looking like a mix between the marshal's aura and the warlord's abilities. BTW here's a list of the marshal aura's. You could have 1 minor (level 1) and 1 major (level 2) running at a time. As well as granting a move action a few times a day. [sblock] Minor Accurate Strike: Bonus on rolls made to confirm critical hits. Art of War: Bonus on disarm, trip, bull rush, and sunder attempts. Demand Fortitude: Bonus on Fortitude saves. Determined Caster: Bonus on rolls to overcome spell resistance. Force of Will: Bonus on Will saves. Master of Opportunity: Bonus to Armor Class against attacks of opportunity. Master of Tactics: Bonus on damage rolls when flanking. Motivate Charisma: Bonus on Charisma checks and Charisma-based skill checks. Motivate Constitution: Bonus on Constitution checks and Constitution-based skill checks. Motivate Dexterity: Bonus on Dexterity checks, Dexterity-based skill checks, and initiative checks. Motivate Intelligence: Bonus on Intelligence checks and Intelligence-based skill checks. Motivate Strength: Bonus on Strength checks and Strength-based skill checks. Motivate Wisdom: Bonus on Wisdom checks and Wisdom-based skill checks. Over the Top: Bonus on damage rolls when charging. Watchful Eye: Bonus on Reflex saves. Major: Hardy Soldiers: The marshal's allies gain damage reduction Motivate Ardor: Bonus on damage rolls. Motivate Attack: Bonus on melee attack rolls. Motivate Care: Bonus to Armor Class. Motivate Urgency: Allies' base land speed is increased by a number of feet equal to 5 x the amount of bonus the aura provides. Resilient Troops: Bonus on all saves. Steady Hand: Bonus on ranged attack rolls. [/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Frogreaver's Warlord 2
Top